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Fix: The "Unsaved Changes Dialog" pops up, but the content display section is empty. (#7482)
fix:The Unsaved Changes Dialog pops up, but the content display section is empty.
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2 changed files with 5 additions and 2 deletions
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@ -5647,7 +5647,8 @@ bool GUI_App::check_and_keep_current_preset_changes(const wxString& caption, con
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bool is_called_from_configwizard = postponed_apply_of_keeped_changes != nullptr;
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bool is_called_from_configwizard = postponed_apply_of_keeped_changes != nullptr;
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UnsavedChangesDialog dlg(caption, header, "", action_buttons);
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UnsavedChangesDialog dlg(caption, header, "", action_buttons);
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if (dlg.ShowModal() == wxID_CANCEL)
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bool no_need_change = dlg.getUpdateItemCount() == 0 ? true : false;
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if (!no_need_change && dlg.ShowModal() == wxID_CANCEL)
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return false;
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return false;
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auto reset_modifications = [this, is_called_from_configwizard]() {
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auto reset_modifications = [this, is_called_from_configwizard]() {
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@ -5662,7 +5663,7 @@ bool GUI_App::check_and_keep_current_preset_changes(const wxString& caption, con
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load_current_presets(false);
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load_current_presets(false);
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};
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};
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if (dlg.discard())
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if (dlg.discard() || no_need_change)
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reset_modifications();
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reset_modifications();
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else // save selected changes
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else // save selected changes
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{
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{
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@ -312,6 +312,8 @@ public:
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{
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{
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}
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}
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};
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};
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public:
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int getUpdateItemCount() { return m_presetitems.size(); }
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private:
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private:
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std::vector<PresetItem> m_presetitems;
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std::vector<PresetItem> m_presetitems;
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