Added mirror factors to .3mf import and enabled import factors

This commit is contained in:
Enrico Turri 2018-10-22 13:27:53 +02:00
parent 84de664fb5
commit 2a2d1d85f8
3 changed files with 23 additions and 5 deletions

View file

@ -1249,14 +1249,25 @@ namespace Slic3r {
void _3MF_Importer::_apply_transform(ModelInstance& instance, const Transform3d& transform)
{
// slic3r ModelInstance cannot be transformed using a matrix
// we extract from the given matrix only the values currently used
// translation
Vec3d offset = transform.matrix().block(0, 3, 3, 1);
// scale
Eigen::Matrix<double, 3, 3, Eigen::DontAlign> m3x3 = transform.matrix().block(0, 0, 3, 3);
#if ENABLE_MIRROR
// mirror
// it is impossible to reconstruct the original mirroring factors from a matrix,
// we can only detect if the matrix contains a left handed reference system
// in which case we reorient it back to right handed by mirroring the x axis
Vec3d mirror = Vec3d::Ones();
if (m3x3.col(0).dot(m3x3.col(1).cross(m3x3.col(2))) < 0.0)
{
mirror(0) = -1.0;
// remove mirror
m3x3.col(0) *= -1.0;
}
// scale
#endif // ENABLE_MIRROR
Vec3d scale(m3x3.col(0).norm(), m3x3.col(1).norm(), m3x3.col(2).norm());
// invalid scale value, return
@ -1273,6 +1284,9 @@ namespace Slic3r {
instance.set_offset(offset);
instance.set_scaling_factor(scale);
instance.set_rotation(rotation);
#if ENABLE_MIRROR
instance.set_mirror(mirror);
#endif // ENABLE_MIRROR
}
bool _3MF_Importer::_handle_start_config(const char** attributes, unsigned int num_attributes)