Tech ENABLE_RAYCAST_PICKING - Raytraced picking of Move, Rotate and Scale Gizmo

This commit is contained in:
enricoturri1966 2023-10-28 23:15:24 +08:00 committed by Noisyfox
parent 6a40d3af16
commit 29be4cc9a3
7 changed files with 41 additions and 8 deletions

View file

@ -510,6 +510,23 @@ void GLGizmoRotate3D::on_render()
m_gizmos[Z].render();
}
void GLGizmoRotate3D::on_register_raycasters_for_picking()
{
// the gizmo grabbers are rendered on top of the scene, so the raytraced picker should take it into account
m_parent.set_raycaster_gizmos_on_top(true);
for (GLGizmoRotate& g : m_gizmos) {
g.register_raycasters_for_picking(true);
}
}
void GLGizmoRotate3D::on_unregister_raycasters_for_picking()
{
for (GLGizmoRotate& g : m_gizmos) {
g.unregister_raycasters_for_picking();
}
m_parent.set_raycaster_gizmos_on_top(false);
}
GLGizmoRotate3D::RotoptimzeWindow::RotoptimzeWindow(ImGuiWrapper * imgui,
State & state,
const Alignment &alignment)