Tech ENABLE_RAYCAST_PICKING - Raytraced picking of Move, Rotate and Scale Gizmo

This commit is contained in:
enricoturri1966 2023-10-28 23:15:24 +08:00 committed by Noisyfox
parent 6a40d3af16
commit 29be4cc9a3
7 changed files with 41 additions and 8 deletions

View file

@ -117,7 +117,7 @@ void GLGizmoBase::Grabber::unregister_raycasters_for_picking()
elements_registered_for_picking = false;
}
void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, bool picking)
void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color)
{
GLShaderProgram* shader = wxGetApp().get_current_shader();
if (shader == nullptr)
@ -299,10 +299,10 @@ void GLGizmoBase::GizmoImguiSetNextWIndowPos(float &x, float y, int flag, float
m_imgui->set_next_window_pos(x, y, flag, pivot_x, pivot_y);
}
void GLGizmoBase::register_grabbers_for_picking()
void GLGizmoBase::register_grabbers_for_picking(bool use_group_id)
{
for (size_t i = 0; i < m_grabbers.size(); ++i) {
m_grabbers[i].register_raycasters_for_picking(i);
m_grabbers[i].register_raycasters_for_picking(use_group_id ? m_group_id : i);
}
}