First steps for implementing localization

* Created mo-files for Ukrainian and English languages
* For this moment it works only on BedShapeDialog.
This commit is contained in:
YuSanka 2018-02-07 17:13:52 +01:00
parent 407f50a66f
commit 28115a847c
16 changed files with 62 additions and 54 deletions

View file

@ -103,6 +103,11 @@ const std::string& resources_dir()
return g_resources_dir;
}
std::string localization_dir()
{
return resources_dir() + "\\localization\\";
}
static std::string g_data_dir;
void set_data_dir(const std::string &dir)