Implement "Add generic" menu item like submenu instead of selection dialog

This commit is contained in:
YuSanka 2018-09-06 16:36:10 +02:00
parent 4e9e59fd80
commit 27f196be59
4 changed files with 131 additions and 45 deletions

View file

@ -91,13 +91,14 @@ void set_objects_from_model(Model &model);
bool is_parts_changed();
bool is_part_settings_changed();
void load_part( wxWindow* parent, ModelObject* model_object,
void load_part( ModelObject* model_object,
wxArrayString& part_names, const bool is_modifier);
void load_lambda(wxWindow* parent, ModelObject* model_object,
wxArrayString& part_names, const bool is_modifier);
void load_lambda( ModelObject* model_object,
wxArrayString& part_names, const bool is_modifier);
void load_lambda( const std::string& type_name);
void on_btn_load(wxWindow* parent, bool is_modifier = false, bool is_lambda = false);
void on_btn_load(bool is_modifier = false, bool is_lambda = false);
void on_btn_del();
void on_btn_split(const bool split_part);
void on_btn_move_up();