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Finished implementation of TriangleMesh->split
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18 changed files with 59 additions and 23 deletions
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@ -16,6 +16,7 @@
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void translate(float x, float y, float z);
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void align_to_origin();
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void rotate(double angle, Point* center);
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TriangleMeshPtrs split();
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%{
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SV*
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