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	Finished implementation of TriangleMesh->split
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					 18 changed files with 59 additions and 23 deletions
				
			
		|  | @ -4,7 +4,7 @@ use strict; | |||
| use warnings; | ||||
| 
 | ||||
| use Slic3r::XS; | ||||
| use Test::More tests => 43; | ||||
| use Test::More tests => 45; | ||||
| 
 | ||||
| is Slic3r::TriangleMesh::XS::hello_world(), 'Hello world!', | ||||
|     'hello world'; | ||||
|  | @ -42,6 +42,10 @@ my $cube = { | |||
|      | ||||
|     $m->rotate(45, Slic3r::Point->new(20,20)); | ||||
|     ok abs($m->size->[0] - sqrt(2)*40) < 1E-4, 'rotate'; | ||||
|      | ||||
|     my $result = $m->split; | ||||
|     is scalar(@$result), 1, 'split'; | ||||
|     isa_ok $result->[0], 'Slic3r::TriangleMesh::XS', 'split'; | ||||
| } | ||||
| 
 | ||||
| { | ||||
|  |  | |||
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	 Alessandro Ranellucci
						Alessandro Ranellucci