This commit is contained in:
bubnikv 2019-06-20 16:15:26 +02:00
commit 27459a9072
1145 changed files with 2435 additions and 1497 deletions

View file

@ -17,6 +17,7 @@
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "slic3r/GUI/Tab.hpp"
#include "slic3r/GUI/GUI_Preview.hpp"
#include "GUI_App.hpp"
#include "GUI_ObjectList.hpp"
#include "GUI_ObjectManipulation.hpp"
@ -1209,6 +1210,7 @@ wxDEFINE_EVENT(EVT_GLCANVAS_UPDATE_BED_SHAPE, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_TAB, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_RESETGIZMOS, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar)
: m_canvas(canvas)
@ -2387,8 +2389,18 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
case '4': { select_view("rear"); break; }
case '5': { select_view("left"); break; }
case '6': { select_view("right"); break; }
case '+': { post_event(Event<int>(EVT_GLCANVAS_INCREASE_INSTANCES, +1)); break; }
case '-': { post_event(Event<int>(EVT_GLCANVAS_INCREASE_INSTANCES, -1)); break; }
case '+': {
if (dynamic_cast<Preview*>(m_canvas->GetParent()) != nullptr)
post_event(wxKeyEvent(EVT_GLCANVAS_EDIT_COLOR_CHANGE, evt));
else
post_event(Event<int>(EVT_GLCANVAS_INCREASE_INSTANCES, +1));
break; }
case '-': {
if (dynamic_cast<Preview*>(m_canvas->GetParent()) != nullptr)
post_event(wxKeyEvent(EVT_GLCANVAS_EDIT_COLOR_CHANGE, evt));
else
post_event(Event<int>(EVT_GLCANVAS_INCREASE_INSTANCES, -1));
break; }
case '?': { post_event(SimpleEvent(EVT_GLCANVAS_QUESTION_MARK)); break; }
case 'A':
case 'a': { post_event(SimpleEvent(EVT_GLCANVAS_ARRANGE)); break; }
@ -2472,15 +2484,10 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
else if (keyCode == WXK_LEFT ||
keyCode == WXK_RIGHT ||
keyCode == WXK_UP ||
keyCode == WXK_DOWN ||
keyCode == '+' ||
keyCode == WXK_NUMPAD_ADD ||
keyCode == '-' ||
keyCode == 390 ||
keyCode == WXK_DELETE ||
keyCode == WXK_BACK )
keyCode == WXK_DOWN )
{
post_event(wxKeyEvent(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, evt));
if (dynamic_cast<Preview*>(m_canvas->GetParent()) != nullptr)
post_event(wxKeyEvent(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, evt));
}
}
}

View file

@ -125,6 +125,7 @@ wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_BED_SHAPE, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_TAB, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_RESETGIZMOS, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
class GLCanvas3D
{

View file

@ -499,11 +499,13 @@ void ObjectManipulation::update_if_dirty()
if (selection.requires_uniform_scale()) {
m_lock_bnt->SetLock(true);
m_lock_bnt->Disable();
m_lock_bnt->SetToolTip(_(L("You cann't use non-uniform scaling mode for multiple objects/parts selection")));
m_lock_bnt->disable();
}
else {
m_lock_bnt->SetLock(m_uniform_scale);
m_lock_bnt->Enable();
m_lock_bnt->SetToolTip(wxEmptyString);
m_lock_bnt->enable();
}
{

View file

@ -420,6 +420,12 @@ void Preview::move_double_slider(wxKeyEvent& evt)
m_slider->OnKeyDown(evt);
}
void Preview::edit_double_slider(wxKeyEvent& evt)
{
if (m_slider)
m_slider->OnChar(evt);
}
void Preview::bind_event_handlers()
{
this->Bind(wxEVT_SIZE, &Preview::on_size, this);

View file

@ -123,6 +123,7 @@ public:
void msw_rescale();
void move_double_slider(wxKeyEvent& evt);
void edit_double_slider(wxKeyEvent& evt);
private:
bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model);

View file

@ -54,7 +54,7 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
#endif // _WIN32
// initialize status bar
m_statusbar = new ProgressStatusBar(this);
m_statusbar.reset(new ProgressStatusBar(this));
m_statusbar->embed(this);
m_statusbar->set_status_text(_(L("Version")) + " " +
SLIC3R_VERSION +
@ -103,6 +103,8 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
event.Veto();
return;
}
if(m_plater) m_plater->stop_jobs();
// Weird things happen as the Paint messages are floating around the windows being destructed.
// Avoid the Paint messages by hiding the main window.
@ -138,6 +140,8 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
update_ui_from_settings(); // FIXME (?)
}
MainFrame::~MainFrame() = default;
void MainFrame::update_title()
{
wxString title = wxEmptyString;

View file

@ -89,7 +89,7 @@ protected:
public:
MainFrame();
~MainFrame() {}
~MainFrame();
Plater* plater() { return m_plater; }
@ -126,7 +126,7 @@ public:
Plater* m_plater { nullptr };
wxNotebook* m_tabpanel { nullptr };
wxProgressDialog* m_progress_dialog { nullptr };
ProgressStatusBar* m_statusbar { nullptr };
std::unique_ptr<ProgressStatusBar> m_statusbar;
};
} // GUI

View file

@ -5,9 +5,11 @@
#include <vector>
#include <string>
#include <regex>
#include <future>
#include <boost/algorithm/string.hpp>
#include <boost/optional.hpp>
#include <boost/filesystem/path.hpp>
#include <boost/log/trivial.hpp>
#include <wx/sizer.h>
#include <wx/stattext.h>
@ -37,7 +39,12 @@
#include "libslic3r/SLA/SLARotfinder.hpp"
#include "libslic3r/Utils.hpp"
#include "libnest2d/optimizers/nlopt/genetic.hpp"
//#include "libslic3r/ClipperUtils.hpp"
// #include "libnest2d/optimizers/nlopt/genetic.hpp"
// #include "libnest2d/backends/clipper/geometries.hpp"
// #include "libnest2d/utils/rotcalipers.hpp"
#include "libslic3r/MinAreaBoundingBox.hpp"
#include "GUI.hpp"
#include "GUI_App.hpp"
@ -1266,8 +1273,243 @@ struct Plater::priv
Preview *preview;
BackgroundSlicingProcess background_process;
bool arranging;
bool rotoptimizing;
// A class to handle UI jobs like arranging and optimizing rotation.
// These are not instant jobs, the user has to be informed about their
// state in the status progress indicator. On the other hand they are
// separated from the background slicing process. Ideally, these jobs should
// run when the background process is not running.
//
// TODO: A mechanism would be useful for blocking the plater interactions:
// objects would be frozen for the user. In case of arrange, an animation
// could be shown, or with the optimize orientations, partial results
// could be displayed.
class Job: public wxEvtHandler {
int m_range = 100;
std::future<void> m_ftr;
priv *m_plater = nullptr;
std::atomic<bool> m_running {false}, m_canceled {false};
bool m_finalized = false;
void run() {
m_running.store(true); process(); m_running.store(false);
// ensure to call the last status to finalize the job
update_status(status_range(), "");
}
protected:
// status range for a particular job
virtual int status_range() const { return 100; }
// status update, to be used from the work thread (process() method)
void update_status(int st, const wxString& msg = "") {
auto evt = new wxThreadEvent(); evt->SetInt(st); evt->SetString(msg);
wxQueueEvent(this, evt);
}
priv& plater() { return *m_plater; }
bool was_canceled() const { return m_canceled.load(); }
// Launched just before start(), a job can use it to prepare internals
virtual void prepare() {}
// Launched when the job is finished. It refreshes the 3dscene by def.
virtual void finalize() {
// Do a full refresh of scene tree, including regenerating
// all the GLVolumes. FIXME The update function shall just
// reload the modified matrices.
if(! was_canceled())
plater().update(true);
}
public:
Job(priv *_plater): m_plater(_plater)
{
Bind(wxEVT_THREAD, [this](const wxThreadEvent& evt){
auto msg = evt.GetString();
if(! msg.empty()) plater().statusbar()->set_status_text(msg);
if(m_finalized) return;
plater().statusbar()->set_progress(evt.GetInt());
if(evt.GetInt() == status_range()) {
// set back the original range and cancel callback
plater().statusbar()->set_range(m_range);
plater().statusbar()->set_cancel_callback();
wxEndBusyCursor();
finalize();
// dont do finalization again for the same process
m_finalized = true;
}
});
}
// TODO: use this when we all migrated to VS2019
// Job(const Job&) = delete;
// Job(Job&&) = default;
// Job& operator=(const Job&) = delete;
// Job& operator=(Job&&) = default;
Job(const Job&) = delete;
Job& operator=(const Job&) = delete;
Job(Job &&o) :
m_range(o.m_range),
m_ftr(std::move(o.m_ftr)),
m_plater(o.m_plater),
m_finalized(o.m_finalized)
{
m_running.store(o.m_running.load());
m_canceled.store(o.m_canceled.load());
}
virtual void process() = 0;
void start() { // Start the job. No effect if the job is already running
if(! m_running.load()) {
prepare();
// Save the current status indicatior range and push the new one
m_range = plater().statusbar()->get_range();
plater().statusbar()->set_range(status_range());
// init cancellation flag and set the cancel callback
m_canceled.store(false);
plater().statusbar()->set_cancel_callback( [this](){
m_canceled.store(true);
});
m_finalized = false;
// Changing cursor to busy
wxBeginBusyCursor();
try { // Execute the job
m_ftr = std::async(std::launch::async, &Job::run, this);
} catch(std::exception& ) {
update_status(status_range(),
_(L("ERROR: not enough resources to execute a new job.")));
}
// The state changes will be undone when the process hits the
// last status value, in the status update handler (see ctor)
}
}
// To wait for the running job and join the threads. False is returned
// if the timeout has been reached and the job is still running. Call
// cancel() before this fn if you want to explicitly end the job.
bool join(int timeout_ms = 0) const {
if(!m_ftr.valid()) return true;
if(timeout_ms <= 0)
m_ftr.wait();
else if(m_ftr.wait_for(std::chrono::milliseconds(timeout_ms)) ==
std::future_status::timeout)
return false;
return true;
}
bool is_running() const { return m_running.load(); }
void cancel() { m_canceled.store(true); }
};
enum class Jobs : size_t {
Arrange,
Rotoptimize
};
// Jobs defined inside the group class will be managed so that only one can
// run at a time. Also, the background process will be stopped if a job is
// started.
class ExclusiveJobGroup {
static const int ABORT_WAIT_MAX_MS = 10000;
priv * m_plater;
class ArrangeJob : public Job
{
int count = 0;
protected:
void prepare() override
{
count = 0;
for (auto obj : plater().model.objects)
count += int(obj->instances.size());
}
public:
//using Job::Job;
ArrangeJob(priv * pltr): Job(pltr) {}
int status_range() const override { return count; }
void set_count(int c) { count = c; }
void process() override;
} arrange_job/*{m_plater}*/;
class RotoptimizeJob : public Job
{
public:
//using Job::Job;
RotoptimizeJob(priv * pltr): Job(pltr) {}
void process() override;
} rotoptimize_job/*{m_plater}*/;
// To create a new job, just define a new subclass of Job, implement
// the process and the optional prepare() and finalize() methods
// Register the instance of the class in the m_jobs container
// if it cannot run concurrently with other jobs in this group
std::vector<std::reference_wrapper<Job>> m_jobs/*{arrange_job,
rotoptimize_job}*/;
public:
ExclusiveJobGroup(priv *_plater)
: m_plater(_plater)
, arrange_job(m_plater)
, rotoptimize_job(m_plater)
, m_jobs({arrange_job, rotoptimize_job})
{}
void start(Jobs jid) {
m_plater->background_process.stop();
stop_all();
m_jobs[size_t(jid)].get().start();
}
void cancel_all() { for (Job& j : m_jobs) j.cancel(); }
void join_all(int wait_ms = 0)
{
std::vector<bool> aborted(m_jobs.size(), false);
for (size_t jid = 0; jid < m_jobs.size(); ++jid)
aborted[jid] = m_jobs[jid].get().join(wait_ms);
if (!all_of(aborted))
BOOST_LOG_TRIVIAL(error) << "Could not abort a job!";
}
void stop_all() { cancel_all(); join_all(ABORT_WAIT_MAX_MS); }
const Job& get(Jobs jobid) const { return m_jobs[size_t(jobid)]; }
bool is_any_running() const
{
return std::any_of(m_jobs.begin(),
m_jobs.end(),
[](const Job &j) { return j.is_running(); });
}
} m_ui_jobs{this};
bool delayed_scene_refresh;
std::string delayed_error_message;
@ -1442,8 +1684,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
{
this->q->SetFont(Slic3r::GUI::wxGetApp().normal_font());
arranging = false;
rotoptimizing = false;
background_process.set_fff_print(&fff_print);
background_process.set_sla_print(&sla_print);
background_process.set_gcode_preview_data(&gcode_preview_data);
@ -1531,6 +1771,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_UPDATE_BED_SHAPE, [this](SimpleEvent&) { set_bed_shape(config->option<ConfigOptionPoints>("bed_shape")->values); });
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_TAB, [this](SimpleEvent&) { select_next_view_3D(); });
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, [this](wxKeyEvent& evt) { preview->move_double_slider(evt); });
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_EDIT_COLOR_CHANGE, [this](wxKeyEvent& evt) { preview->edit_double_slider(evt); });
q->Bind(EVT_SLICING_COMPLETED, &priv::on_slicing_completed, this);
q->Bind(EVT_PROCESS_COMPLETED, &priv::on_process_completed, this);
@ -1548,7 +1789,8 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
void Plater::priv::update(bool force_full_scene_refresh)
{
wxWindowUpdateLocker freeze_guard(q);
// the following line, when enabled, causes flickering on NVIDIA graphics cards
// wxWindowUpdateLocker freeze_guard(q);
if (get_config("autocenter") == "1") {
// auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
// const auto bed_shape = Slic3r::Polygon::new_scale(bed_shape_opt->values);
@ -1618,7 +1860,7 @@ void Plater::priv::update_ui_from_settings()
ProgressStatusBar* Plater::priv::statusbar()
{
return main_frame->m_statusbar;
return main_frame->m_statusbar.get();
}
std::string Plater::priv::get_config(const std::string &key) const
@ -2152,59 +2394,45 @@ void Plater::priv::mirror(Axis axis)
void Plater::priv::arrange()
{
if (arranging) { return; }
arranging = true;
Slic3r::ScopeGuard arranging_guard([this]() { arranging = false; });
m_ui_jobs.start(Jobs::Arrange);
}
wxBusyCursor wait;
// This method will find an optimal orientation for the currently selected item
// Very similar in nature to the arrange method above...
void Plater::priv::sla_optimize_rotation() {
m_ui_jobs.start(Jobs::Rotoptimize);
}
this->background_process.stop();
void Plater::priv::ExclusiveJobGroup::ArrangeJob::process() {
// TODO: we should decide whether to allow arrange when the search is
// running we should probably disable explicit slicing and background
// processing
unsigned count = 0;
for(auto obj : model.objects) count += obj->instances.size();
static const auto arrangestr = _(L("Arranging"));
auto prev_range = statusbar()->get_range();
statusbar()->set_range(count);
auto statusfn = [this, count] (unsigned st, const std::string& msg) {
/* // In case we would run the arrange asynchronously
wxCommandEvent event(EVT_PROGRESS_BAR);
event.SetInt(st);
event.SetString(msg);
wxQueueEvent(this->q, event.Clone()); */
statusbar()->set_progress(count - st);
statusbar()->set_status_text(_(msg));
// ok, this is dangerous, but we are protected by the flag
// 'arranging' and the arrange button is also disabled.
// This call is needed for the cancel button to work.
wxYieldIfNeeded();
};
statusbar()->set_cancel_callback([this, statusfn](){
arranging = false;
statusfn(0, L("Arranging canceled"));
});
static const std::string arrangestr = L("Arranging");
auto &config = plater().config;
auto &view3D = plater().view3D;
auto &model = plater().model;
// FIXME: I don't know how to obtain the minimum distance, it depends
// on printer technology. I guess the following should work but it crashes.
double dist = 6; //PrintConfig::min_object_distance(config);
if(printer_technology == ptFFF) {
double dist = 6; // PrintConfig::min_object_distance(config);
if (plater().printer_technology == ptFFF) {
dist = PrintConfig::min_object_distance(config);
}
auto min_obj_distance = coord_t(dist/SCALING_FACTOR);
auto min_obj_distance = coord_t(dist / SCALING_FACTOR);
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>(
"bed_shape");
assert(bed_shape_opt);
auto& bedpoints = bed_shape_opt->values;
Polyline bed; bed.points.reserve(bedpoints.size());
for(auto& v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
auto & bedpoints = bed_shape_opt->values;
Polyline bed;
bed.points.reserve(bedpoints.size());
for (auto &v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
statusfn(0, arrangestr);
update_status(0, arrangestr);
arr::WipeTowerInfo wti = view3D->get_canvas3d()->get_wipe_tower_info();
@ -2220,129 +2448,87 @@ void Plater::priv::arrange()
bed,
hint,
false, // create many piles not just one pile
[statusfn](unsigned st) { statusfn(st, arrangestr); },
[this] () { return !arranging; });
} catch(std::exception& /*e*/) {
GUI::show_error(this->q, L("Could not arrange model objects! "
"Some geometries may be invalid."));
[this](unsigned st) {
if (st > 0)
update_status(count - int(st), arrangestr);
},
[this]() { return was_canceled(); });
} catch (std::exception & /*e*/) {
GUI::show_error(plater().q,
L("Could not arrange model objects! "
"Some geometries may be invalid."));
}
update_status(count,
was_canceled() ? _(L("Arranging canceled."))
: _(L("Arranging done.")));
// it remains to move the wipe tower:
view3D->get_canvas3d()->arrange_wipe_tower(wti);
statusfn(0, L("Arranging done."));
statusbar()->set_range(prev_range);
statusbar()->set_cancel_callback(); // remove cancel button
// Do a full refresh of scene tree, including regenerating all the GLVolumes.
//FIXME The update function shall just reload the modified matrices.
update(true);
}
// This method will find an optimal orientation for the currently selected item
// Very similar in nature to the arrange method above...
void Plater::priv::sla_optimize_rotation() {
// TODO: we should decide whether to allow arrange when the search is
// running we should probably disable explicit slicing and background
// processing
if (rotoptimizing) { return; }
rotoptimizing = true;
Slic3r::ScopeGuard rotoptimizing_guard([this]() { rotoptimizing = false; });
int obj_idx = get_selected_object_idx();
void Plater::priv::ExclusiveJobGroup::RotoptimizeJob::process()
{
int obj_idx = plater().get_selected_object_idx();
if (obj_idx < 0) { return; }
ModelObject * o = model.objects[size_t(obj_idx)];
background_process.stop();
auto prev_range = statusbar()->get_range();
statusbar()->set_range(100);
auto stfn = [this] (unsigned st, const std::string& msg) {
statusbar()->set_progress(int(st));
statusbar()->set_status_text(msg);
// could be problematic, but we need the cancel button.
wxYieldIfNeeded();
};
statusbar()->set_cancel_callback([this, stfn](){
rotoptimizing = false;
stfn(0, L("Orientation search canceled"));
});
ModelObject *o = plater().model.objects[size_t(obj_idx)];
auto r = sla::find_best_rotation(
*o, .005f,
[stfn](unsigned s) { stfn(s, L("Searching for optimal orientation")); },
[this](){ return !rotoptimizing; }
);
*o,
.005f,
[this](unsigned s) {
if (s < 100)
update_status(int(s),
_(L("Searching for optimal orientation")));
},
[this]() { return was_canceled(); });
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
const auto *bed_shape_opt =
plater().config->opt<ConfigOptionPoints>("bed_shape");
assert(bed_shape_opt);
auto& bedpoints = bed_shape_opt->values;
Polyline bed; bed.points.reserve(bedpoints.size());
for(auto& v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
auto & bedpoints = bed_shape_opt->values;
Polyline bed;
bed.points.reserve(bedpoints.size());
for (auto &v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
double mindist = 6.0; // FIXME
double offs = mindist / 2.0 - EPSILON;
if(rotoptimizing) // wasn't canceled
for(ModelInstance * oi : o->instances) {
oi->set_rotation({r[X], r[Y], r[Z]});
auto trchull = o->convex_hull_2d(oi->get_transformation().get_matrix());
namespace opt = libnest2d::opt;
opt::StopCriteria stopcr;
stopcr.relative_score_difference = 0.01;
stopcr.max_iterations = 10000;
stopcr.stop_score = 0.0;
opt::GeneticOptimizer solver(stopcr);
Polygon pbed(bed);
auto bin = pbed.bounding_box();
double binw = bin.size()(X) * SCALING_FACTOR - offs;
double binh = bin.size()(Y) * SCALING_FACTOR - offs;
auto result = solver.optimize_min([&trchull, binw, binh](double rot){
auto chull = trchull;
chull.rotate(rot);
auto bb = chull.bounding_box();
double bbw = bb.size()(X) * SCALING_FACTOR;
double bbh = bb.size()(Y) * SCALING_FACTOR;
auto wdiff = bbw - binw;
auto hdiff = bbh - binh;
double diff = 0;
if(wdiff < 0 && hdiff < 0) diff = wdiff + hdiff;
if(wdiff > 0) diff += wdiff;
if(hdiff > 0) diff += hdiff;
return diff;
}, opt::initvals(0.0), opt::bound(-PI/2, PI/2));
double r = std::get<0>(result.optimum);
Vec3d rt = oi->get_rotation(); rt(Z) += r;
oi->set_rotation(rt);
if (!was_canceled()) {
for(ModelInstance * oi : o->instances) {
oi->set_rotation({r[X], r[Y], r[Z]});
auto trmatrix = oi->get_transformation().get_matrix();
Polygon trchull = o->convex_hull_2d(trmatrix);
MinAreaBoundigBox rotbb(trchull, MinAreaBoundigBox::pcConvex);
double r = rotbb.angle_to_X();
// The box should be landscape
if(rotbb.width() < rotbb.height()) r += PI / 2;
Vec3d rt = oi->get_rotation(); rt(Z) += r;
oi->set_rotation(rt);
}
arr::WipeTowerInfo wti; // useless in SLA context
arr::find_new_position(plater().model,
o->instances,
coord_t(mindist / SCALING_FACTOR),
bed,
wti);
// Correct the z offset of the object which was corrupted be
// the rotation
o->ensure_on_bed();
}
arr::WipeTowerInfo wti; // useless in SLA context
arr::find_new_position(model, o->instances, coord_t(mindist/SCALING_FACTOR), bed, wti);
// Correct the z offset of the object which was corrupted be the rotation
o->ensure_on_bed();
stfn(0, L("Orientation found."));
statusbar()->set_range(prev_range);
statusbar()->set_cancel_callback();
update(true);
update_status(100,
was_canceled() ? _(L("Orientation search canceled."))
: _(L("Orientation found.")));
}
void Plater::priv::split_object()
@ -2523,7 +2709,7 @@ unsigned int Plater::priv::update_background_process(bool force_validation)
// Restart background processing thread based on a bitmask of UpdateBackgroundProcessReturnState.
bool Plater::priv::restart_background_process(unsigned int state)
{
if (arranging || rotoptimizing) {
if (m_ui_jobs.is_any_running()) {
// Avoid a race condition
return false;
}
@ -2760,7 +2946,7 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
{
if (evt.status.percent >= -1) {
if (arranging || rotoptimizing) {
if (m_ui_jobs.is_any_running()) {
// Avoid a race condition
return;
}
@ -3245,7 +3431,7 @@ bool Plater::priv::can_fix_through_netfabb() const
bool Plater::priv::can_increase_instances() const
{
if (arranging || rotoptimizing) {
if (m_ui_jobs.is_any_running()) {
return false;
}
@ -3255,7 +3441,7 @@ bool Plater::priv::can_increase_instances() const
bool Plater::priv::can_decrease_instances() const
{
if (arranging || rotoptimizing) {
if (m_ui_jobs.is_any_running()) {
return false;
}
@ -3275,7 +3461,7 @@ bool Plater::priv::can_split_to_volumes() const
bool Plater::priv::can_arrange() const
{
return !model.objects.empty() && !arranging;
return !model.objects.empty() && !m_ui_jobs.is_any_running();
}
bool Plater::priv::can_layers_editing() const
@ -3342,6 +3528,7 @@ SLAPrint& Plater::sla_print() { return p->sla_print; }
void Plater::new_project()
{
p->select_view_3D("3D");
wxPostEvent(p->view3D->get_wxglcanvas(), SimpleEvent(EVT_GLTOOLBAR_DELETE_ALL));
}
@ -3402,6 +3589,8 @@ void Plater::load_files(const std::vector<std::string>& input_files, bool load_m
void Plater::update() { p->update(); }
void Plater::stop_jobs() { p->m_ui_jobs.stop_all(); }
void Plater::update_ui_from_settings() { p->update_ui_from_settings(); }
void Plater::select_view(const std::string& direction) { p->select_view(direction); }
@ -3708,7 +3897,7 @@ void Plater::export_3mf(const boost::filesystem::path& output_path)
if (!path.Lower().EndsWith(".3mf"))
return;
DynamicPrintConfig cfg = wxGetApp().preset_bundle->full_config_secure();
DynamicPrintConfig cfg = wxGetApp().preset_bundle->full_config_secure();
const std::string path_u8 = into_u8(path);
wxBusyCursor wait;
if (Slic3r::store_3mf(path_u8.c_str(), &p->model, export_config ? &cfg : nullptr)) {
@ -3724,6 +3913,9 @@ void Plater::export_3mf(const boost::filesystem::path& output_path)
void Plater::reslice()
{
// Stop arrange and (or) optimize rotation tasks.
this->stop_jobs();
//FIXME Don't reslice if export of G-code or sending to OctoPrint is running.
// bitmask of UpdateBackgroundProcessReturnState
unsigned int state = this->p->update_background_process(true);
@ -3759,7 +3951,7 @@ void Plater::reslice_SLA_supports(const ModelObject &object)
if (state & priv::UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE)
this->p->view3D->reload_scene(false);
if (this->p->background_process.empty() || (state & priv::UPDATE_BACKGROUND_PROCESS_INVALID))
if (this->p->background_process.empty() || (state & priv::UPDATE_BACKGROUND_PROCESS_INVALID))
// Nothing to do on empty input or invalid configuration.
return;

View file

@ -146,6 +146,7 @@ public:
void load_files(const std::vector<std::string>& input_files, bool load_model = true, bool load_config = true);
void update();
void stop_jobs();
void select_view(const std::string& direction);
void select_view_3D(const std::string& name);

View file

@ -509,6 +509,7 @@ const std::vector<std::string>& Preset::sla_printer_options()
"printer_technology",
"bed_shape", "max_print_height",
"display_width", "display_height", "display_pixels_x", "display_pixels_y",
"display_mirror_x", "display_mirror_y",
"display_orientation",
"fast_tilt_time", "slow_tilt_time", "area_fill",
"relative_correction",

View file

@ -168,6 +168,11 @@ void ProgressStatusBar::set_status_text(const char *txt)
this->set_status_text(wxString::FromUTF8(txt));
}
wxString ProgressStatusBar::get_status_text() const
{
return self->GetStatusText();
}
void ProgressStatusBar::show_cancel_button()
{
if(m_cancelbutton) m_cancelbutton->Show();

View file

@ -52,6 +52,7 @@ public:
void set_status_text(const wxString& txt);
void set_status_text(const std::string& txt);
void set_status_text(const char *txt);
wxString get_status_text() const;
// Temporary methods to satisfy Perl side
void show_cancel_button();

View file

@ -2087,6 +2087,10 @@ void TabPrinter::build_sla()
line.append_option(optgroup->get_option("display_pixels_y"));
optgroup->append_line(line);
optgroup->append_single_option_line("display_orientation");
// FIXME: This should be on one line in the UI
optgroup->append_single_option_line("display_mirror_x");
optgroup->append_single_option_line("display_mirror_y");
optgroup = page->new_optgroup(_(L("Tilt")));
line = { _(L("Tilt time")), "" };

View file

@ -1785,6 +1785,7 @@ DoubleSlider::DoubleSlider( wxWindow *parent,
// slider events
Bind(wxEVT_PAINT, &DoubleSlider::OnPaint, this);
Bind(wxEVT_CHAR, &DoubleSlider::OnChar, this);
Bind(wxEVT_LEFT_DOWN, &DoubleSlider::OnLeftDown, this);
Bind(wxEVT_MOTION, &DoubleSlider::OnMotion, this);
Bind(wxEVT_LEFT_UP, &DoubleSlider::OnLeftUp, this);
@ -2564,9 +2565,9 @@ void DoubleSlider::OnWheel(wxMouseEvent& event)
void DoubleSlider::OnKeyDown(wxKeyEvent &event)
{
const int key = event.GetKeyCode();
if (key == '+' || key == WXK_NUMPAD_ADD)
if (key == WXK_NUMPAD_ADD)
action_tick(taAdd);
else if (key == '-' || key == 390 || key == WXK_DELETE || key == WXK_BACK)
else if (key == 390 || key == WXK_DELETE || key == WXK_BACK)
action_tick(taDel);
else if (is_horizontal())
{
@ -2585,6 +2586,8 @@ void DoubleSlider::OnKeyDown(wxKeyEvent &event)
else if (key == WXK_UP || key == WXK_DOWN)
move_current_thumb(key == WXK_UP);
}
event.Skip(); // !Needed to have EVT_CHAR generated as well
}
void DoubleSlider::OnKeyUp(wxKeyEvent &event)
@ -2596,6 +2599,15 @@ void DoubleSlider::OnKeyUp(wxKeyEvent &event)
event.Skip();
}
void DoubleSlider::OnChar(wxKeyEvent& event)
{
const int key = event.GetKeyCode();
if (key == '+')
action_tick(taAdd);
else if (key == '-')
action_tick(taDel);
}
void DoubleSlider::OnRightDown(wxMouseEvent& event)
{
this->CaptureMouse();
@ -2658,6 +2670,9 @@ LockButton::LockButton( wxWindow *parent,
void LockButton::OnButton(wxCommandEvent& event)
{
if (m_disabled)
return;
m_is_pushed = !m_is_pushed;
enter_button(true);

View file

@ -751,6 +751,7 @@ public:
void OnWheel(wxMouseEvent& event);
void OnKeyDown(wxKeyEvent &event);
void OnKeyUp(wxKeyEvent &event);
void OnChar(wxKeyEvent &event);
void OnRightDown(wxMouseEvent& event);
void OnRightUp(wxMouseEvent& event);
@ -861,9 +862,13 @@ public:
void OnEnterBtn(wxMouseEvent& event) { enter_button(true); event.Skip(); }
void OnLeaveBtn(wxMouseEvent& event) { enter_button(false); event.Skip(); }
bool IsLocked() const { return m_is_pushed; }
bool IsLocked() const { return m_is_pushed; }
void SetLock(bool lock);
// create its own Enable/Disable functions to not really disabled button because of tooltip enabling
void enable() { m_disabled = false; }
void disable() { m_disabled = true; }
void msw_rescale();
protected:
@ -871,6 +876,7 @@ protected:
private:
bool m_is_pushed = false;
bool m_disabled = false;
ScalableBitmap m_bmp_lock_on;
ScalableBitmap m_bmp_lock_off;