connect to production server

This commit is contained in:
SoftFever 2022-09-04 19:54:31 +08:00
parent 4fd174175c
commit 27398d1717
4 changed files with 41 additions and 41 deletions

View file

@ -250,13 +250,13 @@ void BBLTopbar::Init(wxFrame* parent)
this->AddSpacer(FromDIP(10));
this->AddStretchSpacer(1);
#if !BBL_RELEASE_TO_PUBLIC
// #if !BBL_RELEASE_TO_PUBLIC
/*wxBitmap m_publish_bitmap = create_scaled_bitmap("topbar_publish", nullptr, TOPBAR_ICON_SIZE);
m_publish_item = this->AddTool(ID_PUBLISH, "", m_publish_bitmap);
wxBitmap m_publish_disable_bitmap = create_scaled_bitmap("topbar_publish_disable", nullptr, TOPBAR_ICON_SIZE);
m_publish_item->SetDisabledBitmap(m_publish_disable_bitmap);
this->AddSpacer(FromDIP(12));*/
#endif
// #endif
/*wxBitmap model_store_bitmap = create_scaled_bitmap("topbar_store", nullptr, TOPBAR_ICON_SIZE);
m_model_store_item = this->AddTool(ID_MODEL_STORE, "", model_store_bitmap);

View file

@ -37,9 +37,9 @@ MediaPlayCtrl::MediaPlayCtrl(wxWindow *parent, wxMediaCtrl2 *media_ctrl, const w
media_proc();
});
#if BBL_RELEASE_TO_PUBLIC
// #if BBL_RELEASE_TO_PUBLIC
m_next_retry = wxDateTime::Now();
#endif
// #endif
auto onShowHide = [this](auto &e) {
e.Skip();