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New get_trapezoids() implementation. Maybe heavier but it doesn't fail with some versions of GCC like the one provided by Boost.Polygon. #1965
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7 changed files with 79 additions and 4 deletions
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@ -1,3 +1,4 @@
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#include "BoundingBox.hpp"
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#include "ExPolygon.hpp"
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#include "Geometry.hpp"
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#include "Polygon.hpp"
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@ -8,6 +9,7 @@
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#include "perlglue.hpp"
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#endif
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#include <algorithm>
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#include <list>
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namespace Slic3r {
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@ -182,6 +184,61 @@ ExPolygon::get_trapezoids(Polygons* polygons, double angle) const
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polygon->rotate(-(PI/2 - angle), Point(0,0));
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}
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// This algorithm may return more trapezoids than necessary
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// (i.e. it may break a single trapezoid in several because
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// other parts of the object have x coordinates in the middle)
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void
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ExPolygon::get_trapezoids2(Polygons* polygons) const
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{
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// get all points of this ExPolygon
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Points pp = *this;
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// build our bounding box
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BoundingBox bb(pp);
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// get all x coordinates
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std::vector<coord_t> xx;
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xx.reserve(pp.size());
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for (Points::const_iterator p = pp.begin(); p != pp.end(); ++p)
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xx.push_back(p->x);
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std::sort(xx.begin(), xx.end());
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// find trapezoids by looping from first to next-to-last coordinate
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for (std::vector<coord_t>::const_iterator x = xx.begin(); x != xx.end()-1; ++x) {
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coord_t next_x = *(x + 1);
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if (*x == next_x) continue;
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// build rectangle
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Polygon poly;
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poly.points.resize(4);
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poly[0].x = *x;
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poly[0].y = bb.min.y;
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poly[1].x = next_x;
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poly[1].y = bb.min.y;
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poly[2].x = next_x;
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poly[2].y = bb.max.y;
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poly[3].x = *x;
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poly[3].y = bb.max.y;
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// intersect with this expolygon
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Polygons trapezoids;
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intersection(poly, *this, trapezoids);
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// append results to return value
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polygons->insert(polygons->end(), trapezoids.begin(), trapezoids.end());
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}
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}
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void
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ExPolygon::get_trapezoids2(Polygons* polygons, double angle) const
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{
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ExPolygon clone = *this;
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clone.rotate(PI/2 - angle, Point(0,0));
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clone.get_trapezoids2(polygons);
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for (Polygons::iterator polygon = polygons->begin(); polygon != polygons->end(); ++polygon)
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polygon->rotate(-(PI/2 - angle), Point(0,0));
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}
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void
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ExPolygon::triangulate(Polygons* polygons) const
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{
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