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Added extended functionality to Geometry::Transformation class
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4 changed files with 67 additions and 5 deletions
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@ -1245,6 +1245,11 @@ Transformation::Transformation()
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{
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}
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Transformation::Transformation(const Transform3d& transform)
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{
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set_from_transform(transform);
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}
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void Transformation::set_offset(const Vec3d& offset)
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{
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set_offset(X, offset(0));
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@ -1317,6 +1322,45 @@ void Transformation::set_mirror(Axis axis, double mirror)
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}
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}
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void Transformation::set_from_transform(const Transform3d& transform)
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{
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// offset
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set_offset(transform.matrix().block(0, 3, 3, 1));
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Eigen::Matrix<double, 3, 3, Eigen::DontAlign> m3x3 = transform.matrix().block(0, 0, 3, 3);
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// mirror
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// it is impossible to reconstruct the original mirroring factors from a matrix,
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// we can only detect if the matrix contains a left handed reference system
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// in which case we reorient it back to right handed by mirroring the x axis
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Vec3d mirror = Vec3d::Ones();
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if (m3x3.col(0).dot(m3x3.col(1).cross(m3x3.col(2))) < 0.0)
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{
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mirror(0) = -1.0;
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// remove mirror
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m3x3.col(0) *= -1.0;
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}
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set_mirror(mirror);
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// scale
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set_scaling_factor(Vec3d(m3x3.col(0).norm(), m3x3.col(1).norm(), m3x3.col(2).norm()));
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// remove scale
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m3x3.col(0).normalize();
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m3x3.col(1).normalize();
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m3x3.col(2).normalize();
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// rotation
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set_rotation(extract_euler_angles(m3x3));
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// forces matrix recalculation matrix
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m_matrix = get_matrix();
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// // debug check
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// if (!m_matrix.isApprox(transform))
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// std::cout << "something went wrong in extracting data from matrix" << std::endl;
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}
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const Transform3d& Transformation::get_matrix(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror) const
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{
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if (m_dirty || m_flags.needs_update(dont_translate, dont_rotate, dont_scale, dont_mirror))
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@ -1335,6 +1379,10 @@ const Transform3d& Transformation::get_matrix(bool dont_translate, bool dont_rot
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return m_matrix;
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}
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Transformation Transformation::operator * (const Transformation& other) const
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{
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return Transformation(get_matrix() * other.get_matrix());
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}
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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} }
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