Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring to simplify client code of GLModel::Geometry

(cherry picked from commit prusa3d/PrusaSlicer@be6b6590be)
This commit is contained in:
enricoturri1966 2023-10-22 21:41:32 +08:00 committed by Noisyfox
parent 6eed22015a
commit 269fbaa60c
10 changed files with 41 additions and 40 deletions

View file

@ -199,8 +199,8 @@ void GLGizmoPainterBase::render_cursor_circle()
static const float StepSize = 2.0f * float(PI) / float(StepsCount);
init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
init_data.color = { 0.0f, 1.0f, 0.3f, 1.0f };
init_data.vertices.reserve(StepsCount * GLModel::Geometry::vertex_stride_floats(init_data.format));
init_data.indices.reserve(StepsCount * GLModel::Geometry::index_stride_bytes(init_data.format));
init_data.reserve_vertices(StepsCount);
init_data.reserve_indices(StepsCount);
// vertices + indices
for (unsigned short i = 0; i < StepsCount; ++i) {