Cut: Use world coordinates

This commit is contained in:
Vojtech Kral 2018-11-26 12:08:10 +01:00
parent c29493a41b
commit 25f4f1fe55
3 changed files with 13 additions and 14 deletions

View file

@ -238,7 +238,7 @@ public:
size_t materials_count() const;
size_t facets_count() const;
bool needed_repair() const;
ModelObjectPtrs cut(size_t instance, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false);
ModelObjectPtrs cut(size_t instance, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false); // Note: z is in world coordinates
void split(ModelObjectPtrs* new_objects);
void repair();