Fixed conflicts after merge with master

This commit is contained in:
enricoturri1966 2020-08-04 09:58:19 +02:00
commit 25c3552555
68 changed files with 4042 additions and 1798 deletions

View file

@ -47,6 +47,7 @@ class ObjectLayers;
class ObjectList;
class GLCanvas3D;
class Mouse3DController;
class NotificationManager;
struct Camera;
class Bed3D;
class GLToolbar;
@ -130,8 +131,9 @@ public:
bool show_reslice(bool show) const;
bool show_export(bool show) const;
bool show_send(bool show) const;
bool show_disconnect(bool show)const;
bool show_eject(bool show)const;
bool show_export_removable(bool show) const;
bool get_eject_shown() const;
bool is_multifilament();
void update_mode();
bool is_collapsed();
@ -362,6 +364,9 @@ public:
#if ENABLE_GCODE_VIEWER
void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom = false) const;
#endif // ENABLE_GCODE_VIEWER
const NotificationManager* get_notification_manager() const;
NotificationManager* get_notification_manager();
// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.
class SuppressSnapshots