FIX: position of LayersEditing dialog

jira: STUDIO-10706

Change-Id: Ibadeef751ad500f61b9ab20cb7f030c461869399
(cherry picked from commit 38da475197b5059225f732d11963f10f1d58ad6b)
This commit is contained in:
jun.zhang 2025-03-06 15:00:27 +08:00 committed by Noisyfox
parent 51efa961d4
commit 256eca69ab

View file

@ -254,7 +254,19 @@ void GLCanvas3D::LayersEditing::render_variable_layer_height_dialog(const GLCanv
ImGuiWrapper& imgui = *wxGetApp().imgui();
const Size& cnv_size = canvas.get_canvas_size();
float left_pos = canvas.m_main_toolbar.get_item("layersediting")->render_left_pos;
const float x = (1 + left_pos) * cnv_size.get_width() / 2;
float x = (1 + left_pos) * cnv_size.get_width() / 2;
const auto canvas_width = cnv_size.get_width();
if (abs(GLCanvas3D::LayersEditing::s_overlay_window_width) > 0.01f) {
if (x + GLCanvas3D::LayersEditing::s_overlay_window_width > canvas_width) {
if (GLCanvas3D::LayersEditing::s_overlay_window_width > canvas_width)
x = 0;
else
x = canvas_width - GLCanvas3D::LayersEditing::s_overlay_window_width;
}
}
x = std::max(x, 0.0f);
imgui.set_next_window_pos(x, canvas.m_main_toolbar.get_height(), ImGuiCond_Always, 0.0f, 0.0f);
imgui.push_toolbar_style(canvas.get_scale());