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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-12 01:07:57 -06:00
Move centering outside the Print object
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parent
2eff7c238e
commit
250608aa52
10 changed files with 174 additions and 115 deletions
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@ -106,41 +106,17 @@ sub add_model_object {
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$meshes{$region_id}->merge($volume->mesh);
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}
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# bounding box of the original meshes in original position in unscaled coordinates
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my $bb1 = Slic3r::Geometry::BoundingBox->merge(map $_->bounding_box, values %meshes);
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foreach my $mesh (values %meshes) {
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# we ignore the per-instance transformations currently and only
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# consider the first one
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$object->instances->[0]->transform_mesh($mesh);
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}
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# we align object also after transformations so that we only work with positive coordinates
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# and the assumption that bounding_box === size works
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my $bb2 = Slic3r::Geometry::BoundingBox->merge(map $_->bounding_box, values %meshes);
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$_->translate(@{$bb2->vector_to_origin}) for values %meshes;
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# prepare scaled object size
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my $scaled_bb = $bb2->clone;
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$scaled_bb->translate(@{$bb2->vector_to_origin}); # not needed for getting size, but who knows
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$scaled_bb->scale(1 / &Slic3r::SCALING_FACTOR);
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# prepare copies
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my @copies = ();
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foreach my $instance (@{ $object->instances }) {
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push @copies, Slic3r::Point->new(
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scale($instance->offset->[X] - $bb1->extents->[X][MIN]),
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scale($instance->offset->[Y] - $bb1->extents->[Y][MIN]),
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);
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$object->instances->[0]->transform_mesh($mesh, 1);
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}
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# initialize print object
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push @{$self->objects}, Slic3r::Print::Object->new(
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print => $self,
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meshes => [ map $meshes{$_}, 0..$#{$self->regions} ],
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copies => [ @copies ],
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input_bounding_box => $bb1,
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size => $scaled_bb->size, # transformed size
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copies => [ map Slic3r::Point->new_scale(@{ $_->offset }), @{ $object->instances } ],
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input_file => $object->input_file,
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config_overrides => $object->config,
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layer_height_ranges => $object->layer_height_ranges,
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@ -151,6 +127,19 @@ sub add_model_object {
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@{$self->extra_variables}{qw(input_filename input_filename_base)} = parse_filename($input_file);
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}
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}
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# TODO: invalidate skirt and brim
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}
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sub delete_object {
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my ($self, $obj_idx) = @_;
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splice @{$self->objects}, $obj_idx, 1;
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# TODO: invalidate skirt and brim
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}
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sub delete_all_objects {
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my ($self) = @_;
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@{$self->objects} = ();
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# TODO: invalidate skirt and brim
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}
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sub validate {
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@ -163,11 +152,10 @@ sub validate {
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for my $obj_idx (0 .. $#{$self->objects}) {
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my $clearance;
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{
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my @points = map Slic3r::Point->new(@$_[X,Y]), map @{$_->vertices}, @{$self->objects->[$obj_idx]->meshes};
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my $convex_hull = convex_hull(\@points);
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($clearance) = @{offset([$convex_hull], scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND)};
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my @convex_hulls = map $_->convex_hull, grep defined $_, @{$self->objects->[$obj_idx]->meshes};
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($clearance) = @{offset([@convex_hulls], scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND)};
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}
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for my $copy (@{$self->objects->[$obj_idx]->copies}) {
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for my $copy (@{$self->objects->[$obj_idx]->_shifted_copies}) {
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my $copy_clearance = $clearance->clone;
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$copy_clearance->translate(@$copy);
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if (@{ intersection(\@a, [$copy_clearance]) }) {
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@ -287,7 +275,7 @@ sub bounding_box {
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my @points = ();
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foreach my $object (@{$self->objects}) {
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foreach my $copy (@{$object->copies}) {
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foreach my $copy (@{$object->_shifted_copies}) {
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push @points,
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[ $copy->[X], $copy->[Y] ],
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[ $copy->[X] + $object->size->[X], $copy->[Y] + $object->size->[Y] ];
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@ -511,7 +499,7 @@ EOF
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# sort slices so that the outermost ones come first
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my @slices = sort { $a->contour->contains_point($b->contour->first_point) ? 0 : 1 } @{$layer->slices};
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foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
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foreach my $copy (@{$self->objects->[$obj_idx]->_shifted_copies}) {
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foreach my $slice (@slices) {
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my $expolygon = $slice->clone;
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$expolygon->translate(@$copy);
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@ -573,7 +561,7 @@ sub make_skirt {
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(map @{$_->polyline}, map @{$_->support_fills}, grep $_->support_fills, @support_layers),
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(map @{$_->polyline}, map @{$_->support_interface_fills}, grep $_->support_interface_fills, @support_layers);
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}
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push @points, map move_points($_, @layer_points), @{$object->copies};
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push @points, map move_points($_, @layer_points), @{$object->_shifted_copies};
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}
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return if @points < 3; # at least three points required for a convex hull
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@ -641,7 +629,7 @@ sub make_brim {
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(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_interface_fills})
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if $support_layer0->support_interface_fills;
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}
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foreach my $copy (@{$object->copies}) {
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foreach my $copy (@{$object->_shifted_copies}) {
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push @islands, map { $_->translate(@$copy); $_ } map $_->clone, @object_islands;
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}
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}
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@ -751,14 +739,6 @@ sub write_gcode {
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# TODO: make sure we select the first *used* extruder
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print $fh $gcodegen->set_extruder($self->extruders->[0]);
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# calculate X,Y shift to center print around specified origin
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my $print_bb = $self->bounding_box;
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my $print_size = $print_bb->size;
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my @shift = (
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$Slic3r::Config->print_center->[X] - unscale($print_size->[X]/2 + $print_bb->x_min),
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$Slic3r::Config->print_center->[Y] - unscale($print_size->[Y]/2 + $print_bb->y_min),
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);
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# initialize a motion planner for object-to-object travel moves
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if ($Slic3r::Config->avoid_crossing_perimeters) {
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my $distance_from_objects = 1;
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@ -771,9 +751,8 @@ sub write_gcode {
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# discard layers only containing thin walls (offset would fail on an empty polygon)
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if (@$convex_hull) {
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my $expolygon = Slic3r::ExPolygon->new($convex_hull);
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$expolygon->translate(scale $shift[X], scale $shift[Y]);
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my @island = @{$expolygon->offset_ex(scale $distance_from_objects, 1, JT_SQUARE)};
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foreach my $copy (@{ $self->objects->[$obj_idx]->copies }) {
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foreach my $copy (@{ $self->objects->[$obj_idx]->shifted_copies }) {
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push @islands, map { my $c = $_->clone; $c->translate(@$copy); $c } @island;
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}
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}
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@ -800,7 +779,6 @@ sub write_gcode {
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my $layer_gcode = Slic3r::GCode::Layer->new(
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print => $self,
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gcodegen => $gcodegen,
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shift => \@shift,
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);
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# do all objects for each layer
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@ -817,7 +795,7 @@ sub write_gcode {
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# this happens before Z goes down to layer 0 again, so that
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# no collision happens hopefully.
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if ($finished_objects > 0) {
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$gcodegen->set_shift(map $shift[$_] + unscale $copy->[$_], X,Y);
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$gcodegen->set_shift(map unscale $copy->[$_], X,Y);
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print $fh $gcodegen->retract;
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print $fh $gcodegen->G0(Slic3r::Point->new(0,0), undef, 0, 'move to origin position for next object');
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}
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@ -851,7 +829,7 @@ sub write_gcode {
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}
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} else {
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# order objects using a nearest neighbor search
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my @obj_idx = @{chained_path([ map Slic3r::Point->new(@{$_->copies->[0]}), @{$self->objects} ])};
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my @obj_idx = @{chained_path([ map Slic3r::Point->new(@{$_->_shifted_copies->[0]}), @{$self->objects} ])};
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# sort layers by Z
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my %layers = (); # print_z => [ [layers], [layers], [layers] ] by obj_idx
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@ -872,7 +850,7 @@ sub write_gcode {
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foreach my $obj_idx (@obj_idx) {
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foreach my $layer (@{ $layers{$print_z}[$obj_idx] // [] }) {
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print $fh $buffer->append(
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$layer_gcode->process_layer($layer, $layer->object->copies),
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$layer_gcode->process_layer($layer, $layer->object->_shifted_copies),
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$layer->object . ref($layer), # differentiate $obj_id between normal layers and support layers
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$layer->id,
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$layer->print_z,
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