TriangleSelector: 3MF loading and saving

This commit is contained in:
Lukas Matena 2020-07-24 16:53:05 +02:00
parent 7ddb64783b
commit 248fba82a4
4 changed files with 78 additions and 0 deletions

View file

@ -603,6 +603,7 @@ void TriangleSelector::deserialize(const std::map<int, std::vector<bool>> data)
reset(); // dump any current state
for (const auto& [triangle_id, code] : data) {
assert(triangle_id < int(m_triangles.size()));
assert(! code.empty());
int processed_triangles = 0;
struct ProcessingInfo {
int facet_id = 0;