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Fixed the issue where the object wasn't displayed after pressing the ESC key in the multi-material painting gizmo.
key in the multi-material painting gizmo. Fixed also a similar issue in support and seam gizmos where an object was displayed with the wrong color after pressing the ESC key.
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4 changed files with 10 additions and 1 deletions
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@ -27,7 +27,7 @@ private:
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void update_from_model_object() override;
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void on_opening() override {}
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void on_shutdown() override {}
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void on_shutdown() override;
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// This map holds all translated description texts, so they can be easily referenced during layout calculations
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// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
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