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Ensure bed shape is in correct orientation (SoftFever/OrcaSlicer#9345)
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parent
035b047fef
commit
228b50f858
15 changed files with 40 additions and 28 deletions
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@ -34,7 +34,7 @@ struct BedShape
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Diameter
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};
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BedShape(const ConfigOptionPoints& points);
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BedShape(const Pointfs& points);
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bool is_custom() { return m_build_volume.type() == BuildVolume_Type::Convex || m_build_volume.type() == BuildVolume_Type::Custom; }
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@ -56,18 +56,18 @@ class BedShapePanel : public wxPanel
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static const std::string EMPTY_STRING;
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Bed_2D* m_canvas;
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std::vector<Vec2d> m_shape;
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std::vector<Vec2d> m_loaded_shape;
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Pointfs m_shape;
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Pointfs m_loaded_shape;
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std::string m_custom_texture;
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std::string m_custom_model;
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public:
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BedShapePanel(wxWindow* parent) : wxPanel(parent, wxID_ANY), m_custom_texture(NONE), m_custom_model(NONE) {}
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void build_panel(const ConfigOptionPoints& default_pt, const std::string& custom_texture, const std::string& custom_model);
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void build_panel(const Pointfs& default_pt, const std::string& custom_texture, const std::string& custom_model);
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// Returns the resulting bed shape polygon. This value will be stored to the ini file.
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const std::vector<Vec2d>& get_shape() const { return m_shape; }
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const Pointfs& get_shape() const { return m_shape; }
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const std::string& get_custom_texture() const { return (m_custom_texture != NONE) ? m_custom_texture : EMPTY_STRING; }
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const std::string& get_custom_model() const { return (m_custom_model != NONE) ? m_custom_model : EMPTY_STRING; }
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@ -76,7 +76,7 @@ private:
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void activate_options_page(ConfigOptionsGroupShp options_group);
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wxPanel* init_texture_panel();
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wxPanel* init_model_panel();
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void set_shape(const ConfigOptionPoints& points);
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void set_shape(const Pointfs& points);
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void update_preview();
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void update_shape();
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void load_stl();
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@ -96,9 +96,9 @@ public:
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BedShapeDialog(wxWindow* parent) : DPIDialog(parent, wxID_ANY, _(L("Bed Shape")),
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wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE) {}
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void build_dialog(const ConfigOptionPoints& default_pt, const ConfigOptionString& custom_texture, const ConfigOptionString& custom_model);
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void build_dialog(const Pointfs& default_pt, const ConfigOptionString& custom_texture, const ConfigOptionString& custom_model);
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const std::vector<Vec2d>& get_shape() const { return m_panel->get_shape(); }
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const Pointfs& get_shape() const { return m_panel->get_shape(); }
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const std::string& get_custom_texture() const { return m_panel->get_custom_texture(); }
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const std::string& get_custom_model() const { return m_panel->get_custom_model(); }
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