Manual unification of print polygons.

With clipper not with the agg rasterizer, because they can be reused for the statistics.
This commit is contained in:
tamasmeszaros 2019-03-26 14:06:40 +01:00
parent 9946a1c914
commit 221a4836fd
2 changed files with 115 additions and 36 deletions

View file

@ -329,18 +329,31 @@ public:
// An aggregation of SliceRecord-s from all the print objects for each
// occupied layer. Slice record levels dont have to match exactly.
// They are unified if the level difference is within +/- SCALED_EPSILON
struct PrintLayer {
coord_t level;
class PrintLayer {
coord_t m_level;
// The collection of slice records for the current level.
std::vector<std::reference_wrapper<const SliceRecord>> slices;
std::vector<std::reference_wrapper<const SliceRecord>> m_slices;
explicit PrintLayer(coord_t lvl) : level(lvl) {}
// No need for concurrency handling with CachedObject (hopefully)
mutable ExPolygons m_trcache;
public:
explicit PrintLayer(coord_t lvl) : m_level(lvl) {}
// for being sorted in their container (see m_printer_input)
bool operator<(const PrintLayer& other) const {
return level < other.level;
return m_level < other.m_level;
}
void add(const SliceRecord& sr) {
m_trcache.clear(); m_slices.emplace_back(sr);
}
coord_t level() const { return m_level; }
const ExPolygons& transformed_slice(SLADisplayOrientation o) const;
};
SLAPrint(): m_stepmask(slapsCount, true) {}