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https://github.com/SoftFever/OrcaSlicer.git
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Slic3r was split to a Slic3r.dll / Slic3r.exe / Slic3r-console.exe /
Slic3r-noconsole.exe on Windows.
This commit is contained in:
parent
f651182101
commit
21caa9de48
3 changed files with 55 additions and 12 deletions
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@ -57,12 +57,18 @@ add_subdirectory(slic3r)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/msw/slic3r.rc.in ${CMAKE_CURRENT_BINARY_DIR}/slic3r.rc @ONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/msw/slic3r.manifest.in ${CMAKE_CURRENT_BINARY_DIR}/slic3r.manifest @ONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/osx/Info.plist.in ${CMAKE_CURRENT_BINARY_DIR}/Info.plist @ONLY)
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add_executable(slic3r slic3r.cpp ${CMAKE_CURRENT_BINARY_DIR}/slic3r.rc)
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if(SLIC3R_GUI)
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set_target_properties(slic3r PROPERTIES OUTPUT_NAME "slic3r-gui")
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else()
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set_target_properties(slic3r PROPERTIES OUTPUT_NAME "slic3r-console")
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endif()
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if (MSVC)
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add_library(slic3r SHARED slic3r.cpp)
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else ()
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add_executable(slic3r slic3r.cpp)
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endif ()
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if (NOT MSVC)
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if(SLIC3R_GUI)
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set_target_properties(slic3r PROPERTIES OUTPUT_NAME "slic3r-gui")
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else()
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set_target_properties(slic3r PROPERTIES OUTPUT_NAME "slic3r-console")
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endif()
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endif ()
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target_link_libraries(slic3r libslic3r)
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if (APPLE)
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@ -113,6 +119,27 @@ if (SLIC3R_GUI)
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endif ()
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endif ()
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# On Windows, a shim application is required to produce a console / non console version of the Slic3r application.
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# Also the shim may load the Mesa software OpenGL renderer if the default renderer does not support OpenGL 2.0 and higher.
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if (MSVC)
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add_executable(slic3r_app_gui WIN32 slic3r_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/slic3r.rc)
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target_compile_definitions(slic3r_app_gui PRIVATE -DSLIC3R_WRAPPER_NOCONSOLE -DSLIC3R_WRAPPER_GUI)
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add_dependencies(slic3r_app_gui slic3r)
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target_link_libraries(slic3r_app_gui "-lShell32.lib")
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set_target_properties(slic3r_app_gui PROPERTIES OUTPUT_NAME "slic3r")
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add_executable(slic3r_app_console slic3r_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/slic3r.rc)
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target_compile_definitions(slic3r_app_console PRIVATE -DSLIC3R_WRAPPER_CONSOLE -DSLIC3R_WRAPPER_NOGUI)
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add_dependencies(slic3r_app_console slic3r)
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set_target_properties(slic3r_app_console PROPERTIES OUTPUT_NAME "slic3r-console")
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add_executable(slic3r_app_noconsole WIN32 slic3r_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/slic3r.rc)
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target_compile_definitions(slic3r_app_noconsole PRIVATE -DSLIC3R_WRAPPER_NOCONSOLE -DSLIC3R_WRAPPER_NOGUI)
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add_dependencies(slic3r_app_noconsole slic3r)
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target_link_libraries(slic3r_app_gui "-lShell32.lib")
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set_target_properties(slic3r_app_noconsole PROPERTIES OUTPUT_NAME "slic3r-noconsole")
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endif ()
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# Link the resources dir to where Slic3r GUI expects it
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if (MSVC)
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if (CMAKE_CONFIGURATION_TYPES)
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