Merge remote-tracking branch 'origin/dev2' into dev_native

This commit is contained in:
bubnikv 2018-09-20 16:48:40 +02:00
commit 20d0f046d2
34 changed files with 1300 additions and 694 deletions

View file

@ -315,6 +315,9 @@ class GLCanvas3D
bool dragging;
Vec2d position;
Drag drag;
#if ENABLE_GIZMOS_RESET
bool ignore_up_event;
#endif // ENABLE_GIZMOS_RESET
Mouse();
@ -366,6 +369,9 @@ class GLCanvas3D
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
bool grabber_contains_mouse() const;
void update(const Linef3& mouse_ray);
#if ENABLE_GIZMOS_RESET
void process_double_click();
#endif // ENABLE_GIZMOS_RESET
EType get_current_type() const;
@ -381,11 +387,20 @@ class GLCanvas3D
float get_scale() const;
void set_scale(float scale);
#if ENABLE_MODELINSTANCE_3D_ROTATION
Vec3d get_rotation() const;
void set_rotation(const Vec3d& rotation);
#else
float get_angle_z() const;
void set_angle_z(float angle_z);
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void set_flattening_data(const ModelObject* model_object);
#if ENABLE_MODELINSTANCE_3D_ROTATION
Vec3d get_flattening_rotation() const;
#else
Vec3d get_flattening_normal() const;
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void set_flattening_data(const ModelObject* model_object);
void render_current_gizmo(const BoundingBoxf3& box) const;
@ -501,8 +516,13 @@ class GLCanvas3D
PerlCallback m_on_wipe_tower_moved_callback;
PerlCallback m_on_enable_action_buttons_callback;
PerlCallback m_on_gizmo_scale_uniformly_callback;
#if ENABLE_MODELINSTANCE_3D_ROTATION
PerlCallback m_on_gizmo_rotate_3D_callback;
PerlCallback m_on_gizmo_flatten_3D_callback;
#else
PerlCallback m_on_gizmo_rotate_callback;
PerlCallback m_on_gizmo_flatten_callback;
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
PerlCallback m_on_update_geometry_info_callback;
PerlCallback m_action_add_callback;
@ -626,8 +646,13 @@ public:
void register_on_wipe_tower_moved_callback(void* callback);
void register_on_enable_action_buttons_callback(void* callback);
void register_on_gizmo_scale_uniformly_callback(void* callback);
#if ENABLE_MODELINSTANCE_3D_ROTATION
void register_on_gizmo_rotate_3D_callback(void* callback);
void register_on_gizmo_flatten_3D_callback(void* callback);
#else
void register_on_gizmo_rotate_callback(void* callback);
void register_on_gizmo_flatten_callback(void* callback);
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void register_on_update_geometry_info_callback(void* callback);
void register_action_add_callback(void* callback);