Fixed volumes translation

This commit is contained in:
Enrico Turri 2018-11-22 12:50:54 +01:00
parent 94b1183843
commit 200b3d010f
2 changed files with 1 additions and 6 deletions

View file

@ -1075,7 +1075,6 @@ GLCanvas3D::Selection::VolumeCache::TransformCache::TransformCache()
, scaling_factor(Vec3d::Ones())
, rotation_matrix(Transform3d::Identity())
, scale_matrix(Transform3d::Identity())
, no_position_matrix(Transform3d::Identity())
{
}
@ -1086,7 +1085,6 @@ GLCanvas3D::Selection::VolumeCache::TransformCache::TransformCache(const Geometr
{
rotation_matrix = Geometry::assemble_transform(Vec3d::Zero(), rotation);
scale_matrix = Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), scaling_factor);
no_position_matrix = transform.get_matrix(true);
}
GLCanvas3D::Selection::VolumeCache::VolumeCache(const Geometry::Transformation& volume_transform, const Geometry::Transformation& instance_transform)
@ -1456,7 +1454,7 @@ void GLCanvas3D::Selection::translate(const Vec3d& displacement)
(*m_volumes)[i]->set_instance_offset(m_cache.volumes_data[i].get_instance_position() + displacement);
else if (m_mode == Volume)
{
Vec3d local_displacement = (m_cache.volumes_data[i].get_instance_no_position_matrix() * m_cache.volumes_data[i].get_volume_no_position_matrix()).inverse() * displacement;
Vec3d local_displacement = (m_cache.volumes_data[i].get_instance_rotation_matrix() * m_cache.volumes_data[i].get_volume_rotation_matrix()).inverse() * displacement;
(*m_volumes)[i]->set_volume_offset(m_cache.volumes_data[i].get_volume_position() + local_displacement);
}
#else