Fix painting Gizmo rendering on AMD Vega GPUs (#3663)

* Fix painting gizmo rendering on AMD Vega GPUs

* Fix issue that support & seam painting gizmo rendering issue if wireframe is enabled in MMU gizmo
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Noisyfox 2024-01-15 22:19:50 +08:00 committed by GitHub
parent b25617892e
commit 1ffa32beed
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@ -1298,7 +1298,7 @@ void TriangleSelectorPatch::update_triangles_per_type()
patch.triangle_indices.reserve(m_triangles.size() / 3);
}
bool using_wireframe = (wxGetApp().plater()->is_wireframe_enabled() && wxGetApp().plater()->is_show_wireframe()) ? true : false;
bool using_wireframe = (m_need_wireframe && wxGetApp().plater()->is_wireframe_enabled() && wxGetApp().plater()->is_show_wireframe()) ? true : false;
for (auto& triangle : m_triangles) {
if (!triangle.valid() || triangle.is_split())
@ -1356,7 +1356,7 @@ void TriangleSelectorPatch::update_triangles_per_patch()
auto [neighbors, neighbors_propagated] = this->precompute_all_neighbors();
std::vector<bool> visited(m_triangles.size(), false);
bool using_wireframe = (wxGetApp().plater()->is_wireframe_enabled() && wxGetApp().plater()->is_show_wireframe()) ? true : false;
bool using_wireframe = (m_need_wireframe && wxGetApp().plater()->is_wireframe_enabled() && wxGetApp().plater()->is_show_wireframe()) ? true : false;
auto get_all_touching_triangles = [this](int facet_idx, const Vec3i& neighbors, const Vec3i& neighbors_propagated) -> std::vector<int> {
assert(facet_idx != -1 && facet_idx < int(m_triangles.size()));
@ -1537,7 +1537,8 @@ void TriangleSelectorPatch::render(int triangle_indices_idx, bool show_wireframe
glsafe(::glEnableVertexAttribArray((GLint)position_id));
}
GLint barycentric_id = -1;
if (show_wireframe) {
// Orca: This is required even if wireframe is not displayed, otherwise on AMD Vega GPUs the painter gizmo won't render properly
/*if (show_wireframe)*/ {
barycentric_id = shader->get_attrib_location("v_barycentric");
if (barycentric_id != -1) {
glsafe(::glVertexAttribPointer((GLint) barycentric_id, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(float), (const void *) (3 * sizeof(float))));