Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Fix in GLGizmoRotate::render_angle_arc():

Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Fix in GLModel::render()

(cherry picked from commit prusa3d/PrusaSlicer@2379588196)
This commit is contained in:
enricoturri1966 2023-10-23 17:12:30 +08:00 committed by Noisyfox
parent d09dc36ff1
commit 1fedcb61b7
3 changed files with 18 additions and 13 deletions

View file

@ -680,7 +680,7 @@ void GLModel::render(const std::pair<size_t, size_t>& range)
shader->set_uniform("uniform_color", data.color);
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_render_data.ibo_id));
glsafe(::glDrawElements(mode, range.second - range.first + 1, index_type, (const void*)(range.first * Geometry::index_stride_bytes(data.format))));
glsafe(::glDrawElements(mode, range.second - range.first, index_type, (const void*)(range.first * Geometry::index_stride_bytes(data.format))));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
if (tex_coord)