Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision

This commit is contained in:
enricoturri1966 2021-09-30 15:08:35 +02:00
commit 1f82eb5624
25 changed files with 477 additions and 500 deletions

View file

@ -5201,7 +5201,8 @@ void GLCanvas3D::_render_objects(GLVolumeCollection::ERenderType type)
GLGizmosManager::EType type = gm.get_current_type();
if (type == GLGizmosManager::FdmSupports
|| type == GLGizmosManager::Seam
|| type == GLGizmosManager::MmuSegmentation) {
|| type == GLGizmosManager::MmuSegmentation
|| type == GLGizmosManager::Simplify ) {
shader->stop_using();
gm.render_painter_gizmo();
shader->start_using();