From 1f0c12dd9ff7c7e9fbb29fdb0593011d12e63024 Mon Sep 17 00:00:00 2001 From: Enrico Turri Date: Mon, 10 Dec 2018 13:27:00 +0100 Subject: [PATCH] Do not show objects' shell in sla preview until pass slaposIndexSlices is completed --- src/slic3r/GUI/GLCanvas3D.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 9fff0945f0..726cda46de 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -7426,6 +7426,9 @@ void GLCanvas3D::_load_shells_sla() int obj_idx = 0; for (const SLAPrintObject* obj : print->objects()) { + if (!obj->is_step_done(slaposIndexSlices)) + continue; + unsigned int initial_volumes_count = (unsigned int)m_volumes.volumes.size(); const ModelObject* model_obj = obj->model_object();