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Rename EigenMesh3D to IndexedMesh and SupportConfig to SupportTreeConfig
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21 changed files with 269 additions and 263 deletions
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@ -3,7 +3,7 @@
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#include <libslic3r/OpenVDBUtils.hpp>
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#include <libslic3r/TriangleMesh.hpp>
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#include <libslic3r/SLA/Hollowing.hpp>
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#include <libslic3r/SLA/EigenMesh3D.hpp>
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#include <libslic3r/SLA/IndexedMesh.hpp>
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#include <libslic3r/ClipperUtils.hpp>
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#include <libslic3r/SimplifyMesh.hpp>
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#include <libslic3r/SLA/SupportTreeMesher.hpp>
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@ -159,7 +159,7 @@ bool DrainHole::get_intersections(const Vec3f& s, const Vec3f& dir,
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const Eigen::ParametrizedLine<float, 3> ray(s, dir.normalized());
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for (size_t i=0; i<2; ++i)
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out[i] = std::make_pair(sla::EigenMesh3D::hit_result::infty(), Vec3d::Zero());
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out[i] = std::make_pair(sla::IndexedMesh::hit_result::infty(), Vec3d::Zero());
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const float sqr_radius = pow(radius, 2.f);
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