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Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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commit
1edd2d01f0
12 changed files with 115 additions and 55 deletions
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@ -275,7 +275,7 @@ bool GCodePreviewData::empty() const
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return extrusion.layers.empty() && travel.polylines.empty() && retraction.positions.empty() && unretraction.positions.empty();
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}
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const GCodePreviewData::Color& GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const
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GCodePreviewData::Color GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const
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{
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return extrusion.role_colors[role];
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}
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@ -187,7 +187,7 @@ public:
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void reset();
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bool empty() const;
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const Color& get_extrusion_role_color(ExtrusionRole role) const;
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Color get_extrusion_role_color(ExtrusionRole role) const;
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Color get_height_color(float height) const;
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Color get_width_color(float width) const;
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Color get_feedrate_color(float feedrate) const;
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@ -111,7 +111,8 @@ PrintConfigDef::PrintConfigDef()
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"with cooling (use a fan) before tweaking this.");
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def->cli = "bridge-flow-ratio=f";
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def->min = 0;
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def->default_value = new ConfigOptionFloat(1);
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def->max = 2;
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def->default_value = new ConfigOptionFloat(1);
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def = this->add("bridge_speed", coFloat);
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def->label = L("Bridges");
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@ -14,7 +14,7 @@
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#include <boost/thread.hpp>
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#define SLIC3R_FORK_NAME "Slic3r Prusa Edition"
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#define SLIC3R_VERSION "1.40.0"
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#define SLIC3R_VERSION "1.40.0-alpha"
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#define SLIC3R_BUILD "UNKNOWN"
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typedef int32_t coord_t;
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