Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140

(cherry picked from commit prusa3d/PrusaSlicer@76d1d4949b)
This commit is contained in:
enricoturri1966 2023-10-27 10:51:15 +08:00 committed by Noisyfox
parent bb044754af
commit 1e4f16bd39
76 changed files with 1145 additions and 143 deletions

View file

@ -917,7 +917,7 @@ void CalibUtils::process_and_store_3mf(Model *model, const DynamicPrintConfig &f
ThumbnailData* thumbnail_data = &plate_data_list[0]->plate_thumbnail;
unsigned int thumbnail_width = 512, thumbnail_height = 512;
const ThumbnailsParams thumbnail_params = {{}, false, true, true, true, 0};
GLShaderProgram* shader = wxGetApp().get_shader("thumbnail_attr");
GLShaderProgram* shader = wxGetApp().get_shader("thumbnail");
for (unsigned int obj_idx = 0; obj_idx < (unsigned int)model->objects.size(); ++ obj_idx) {
const ModelObject &model_object = *model->objects[obj_idx];