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Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
(cherry picked from commit prusa3d/PrusaSlicer@76d1d4949b)
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76 changed files with 1145 additions and 143 deletions
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@ -81,7 +81,7 @@ void MeshClipper::render_cut(const ColorRGBA& color)
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if (curr_shader != nullptr)
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curr_shader->stop_using();
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GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
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GLShaderProgram* shader = wxGetApp().get_shader("flat");
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if (shader != nullptr) {
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shader->start_using();
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const Camera& camera = wxGetApp().plater()->get_camera();
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