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Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
(cherry picked from commit prusa3d/PrusaSlicer@76d1d4949b)
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76 changed files with 1145 additions and 143 deletions
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@ -192,7 +192,7 @@ void GLGizmoMmuSegmentation::set_painter_gizmo_data(const Selection &selection)
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void GLGizmoMmuSegmentation::render_triangles(const Selection &selection) const
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{
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ClippingPlaneDataWrapper clp_data = this->get_clipping_plane_data();
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auto* shader = wxGetApp().get_shader("mm_gouraud_attr");
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auto* shader = wxGetApp().get_shader("mm_gouraud");
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if (!shader)
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return;
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shader->start_using();
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