Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140

(cherry picked from commit prusa3d/PrusaSlicer@76d1d4949b)
This commit is contained in:
enricoturri1966 2023-10-27 10:51:15 +08:00 committed by Noisyfox
parent bb044754af
commit 1e4f16bd39
76 changed files with 1145 additions and 143 deletions

View file

@ -192,7 +192,7 @@ void GLGizmoMmuSegmentation::set_painter_gizmo_data(const Selection &selection)
void GLGizmoMmuSegmentation::render_triangles(const Selection &selection) const
{
ClippingPlaneDataWrapper clp_data = this->get_clipping_plane_data();
auto* shader = wxGetApp().get_shader("mm_gouraud_attr");
auto* shader = wxGetApp().get_shader("mm_gouraud");
if (!shader)
return;
shader->start_using();