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Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
(cherry picked from commit prusa3d/PrusaSlicer@76d1d4949b)
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parent
bb044754af
commit
1e4f16bd39
76 changed files with 1145 additions and 143 deletions
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@ -218,7 +218,7 @@ void Bed3D::Axes::render()
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if (!m_arrow.is_initialized())
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m_arrow.init_from(stilized_arrow(16, DefaultTipRadius, DefaultTipLength, DefaultStemRadius, m_stem_length));
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light_attr");
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
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if (shader == nullptr)
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return;
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@ -536,7 +536,7 @@ void Bed3D::render_system(GLCanvas3D& canvas, const Transform3d& view_matrix, co
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}
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if (m_triangles.get_vertices_count() > 0) {
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GLShaderProgram* shader = wxGetApp().get_shader("printbed_attr");
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GLShaderProgram* shader = wxGetApp().get_shader("printbed");
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if (shader != nullptr) {
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shader->start_using();
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const Camera& camera = wxGetApp().plater()->get_camera();
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@ -671,7 +671,7 @@ void Bed3D::render_model(const Transform3d& view_matrix, const Transform3d& proj
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}
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if (!m_model.get_filename().empty()) {
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light_attr");
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
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if (shader != nullptr) {
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shader->start_using();
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shader->set_uniform("emission_factor", 0.0f);
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@ -706,7 +706,7 @@ void Bed3D::render_default(bool bottom, const Transform3d& view_matrix, const Tr
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update_bed_triangles();
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GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
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GLShaderProgram* shader = wxGetApp().get_shader("flat");
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if (shader != nullptr) {
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shader->start_using();
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