mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-15 10:47:50 -06:00
Removed obsolete code
Got rid of dummy header GLGizmos.hpp
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parent
535a27de65
commit
1d65ce760b
10 changed files with 35 additions and 648 deletions
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@ -3,7 +3,6 @@
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#include "slic3r/GUI/GLTexture.hpp"
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#include "slic3r/GUI/GLToolbar.hpp"
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//#include "libslic3r/ObjectID.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
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@ -20,7 +19,6 @@ namespace GUI {
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class GLCanvas3D;
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class ClippingPlane;
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enum class SLAGizmoEventType : unsigned char;
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//class CommonGizmosData;
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class CommonGizmosDataPool;
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class Rect
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@ -234,63 +232,6 @@ private:
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//class MeshRaycaster;
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//class MeshClipper;
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// This class is only for sharing SLA related data between SLA gizmos
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// and its synchronization with backend data. It should not be misused
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// for anything else.
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/*class CommonGizmosData {
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public:
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CommonGizmosData();
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const TriangleMesh* mesh() const {
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return (! m_mesh ? nullptr : m_mesh); //(m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
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}
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bool update_from_backend(GLCanvas3D& canvas, ModelObject* model_object);
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bool recent_update = false;
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static constexpr float HoleStickOutLength = 1.f;
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ModelObject* m_model_object = nullptr;
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const TriangleMesh* m_mesh;
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std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
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std::unique_ptr<MeshClipper> m_object_clipper;
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std::unique_ptr<MeshClipper> m_supports_clipper;
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//std::unique_ptr<TriangleMesh> m_cavity_mesh;
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//std::unique_ptr<GLVolume> m_volume_with_cavity;
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int m_active_instance = -1;
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float m_active_instance_bb_radius = 0;
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ObjectID m_model_object_id = 0;
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int m_print_object_idx = -1;
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int m_print_objects_count = -1;
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int m_old_timestamp = -1;
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float m_clipping_plane_distance = 0.f;
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std::unique_ptr<ClippingPlane> m_clipping_plane;
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bool m_clipping_plane_was_moved = false;
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void stash_clipping_plane() {
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m_clipping_plane_distance_stash = m_clipping_plane_distance;
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}
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void unstash_clipping_plane() {
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m_clipping_plane_distance = m_clipping_plane_distance_stash;
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}
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bool has_drilled_mesh() const { return m_has_drilled_mesh; }
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void build_AABB_if_needed();
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private:
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const TriangleMesh* m_old_mesh;
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TriangleMesh m_backend_mesh_transformed;
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float m_clipping_plane_distance_stash = 0.f;
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bool m_has_drilled_mesh = false;
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bool m_schedule_aabb_calculation = false;
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};
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*/
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} // namespace GUI
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} // namespace Slic3r
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