Fixed incorrect use of _NDEBUG instead of NDEBUG

Some debugging code was compiled even in release mode because of this
This commit is contained in:
Lukas Matena 2021-06-30 11:59:16 +02:00
parent a0328772b9
commit 1d3b259c0a
4 changed files with 16 additions and 16 deletions

View file

@ -63,12 +63,12 @@ public:
{ std::string value; this->get("", key, value); return value; }
void set(const std::string &section, const std::string &key, const std::string &value)
{
#ifndef _NDEBUG
#ifndef NDEBUG
std::string key_trimmed = key;
boost::trim_all(key_trimmed);
assert(key_trimmed == key);
assert(! key_trimmed.empty());
#endif // _NDEBUG
#endif // NDEBUG
std::string &old = m_storage[section][key];
if (old != value) {
old = value;