Workaround for gizmos being clipped by the perspective camera

This commit is contained in:
Enrico Turri 2019-08-02 15:30:37 +02:00
parent c791ba776f
commit 1cdc3e0493
2 changed files with 15 additions and 4 deletions

View file

@ -652,7 +652,7 @@ private:
bool _set_current();
void _resize(unsigned int w, unsigned int h);
BoundingBoxf3 _max_bounding_box(bool include_bed_model) const;
BoundingBoxf3 _max_bounding_box(bool include_gizmos, bool include_bed_model) const;
void _zoom_to_box(const BoundingBoxf3& box);