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Workaround for gizmos being clipped by the perspective camera
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2 changed files with 15 additions and 4 deletions
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@ -652,7 +652,7 @@ private:
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bool _set_current();
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void _resize(unsigned int w, unsigned int h);
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BoundingBoxf3 _max_bounding_box(bool include_bed_model) const;
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BoundingBoxf3 _max_bounding_box(bool include_gizmos, bool include_bed_model) const;
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void _zoom_to_box(const BoundingBoxf3& box);
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