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Add ModelArrange.hpp as extension to Model.hpp, use it for duplicating
Refactored Arrange interface: remove the union based BedShapeHint, replace it with proper function overloads WARN: this commit is only intermediate, it does not compile.
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13 changed files with 389 additions and 481 deletions
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src/libslic3r/ModelArrange.hpp
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68
src/libslic3r/ModelArrange.hpp
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#ifndef MODELARRANGE_HPP
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#define MODELARRANGE_HPP
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#include <libslic3r/Model.hpp>
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#include <libslic3r/Arrange.hpp>
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namespace Slic3r {
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using arrangement::ArrangePolygon;
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using arrangement::ArrangePolygons;
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using arrangement::ArrangeParams;
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using arrangement::InfiniteBed;
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using arrangement::CircleBed;
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// Do something with ArrangePolygons in virtual beds
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using VirtualBedFn = std::function<void(arrangement::ArrangePolygon&)>;
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[[noreturn]] inline void throw_if_out_of_bed(arrangement::ArrangePolygon&)
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{
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throw std::runtime_error("Objects could not fit on the bed");
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}
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ArrangePolygons get_arrange_polys(const Model &model, ModelInstancePtrs &instances);
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ArrangePolygon get_arrange_poly(const Model &model);
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bool apply_arrange_polys(ArrangePolygons &polys, ModelInstancePtrs &instances, VirtualBedFn);
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void duplicate(Model &model, ArrangePolygons &copies, VirtualBedFn);
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void duplicate_objects(Model &model, size_t copies_num);
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template<class TBed>
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bool arrange_objects(Model & model,
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const TBed & bed,
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const ArrangeParams ¶ms,
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VirtualBedFn vfn = throw_if_out_of_bed)
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{
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ModelInstancePtrs instances;
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auto&& input = get_arrange_polys(model, instances);
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arrangement::arrange(input, bed, params);
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return apply_arrange_polys(input, instances, vfn);
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}
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template<class TBed>
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void duplicate(Model & model,
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size_t copies_num,
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const TBed & bed,
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const ArrangeParams ¶ms,
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VirtualBedFn vfn = throw_if_out_of_bed)
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{
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ArrangePolygons copies(copies_num, get_arrange_poly(model));
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arrangement::arrange(copies, bed, params);
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duplicate(model, copies, vfn);
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}
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template<class TBed>
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void duplicate_objects(Model & model,
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size_t copies_num,
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const TBed & bed,
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const ArrangeParams ¶ms,
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VirtualBedFn vfn = throw_if_out_of_bed)
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{
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duplicate_objects(model, copies_num);
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arrange_objects(model, bed, params, vfn);
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}
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}
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#endif // MODELARRANGE_HPP
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