Arrange cache in ModeInstance and logical bed remembered.

This commit is contained in:
tamasmeszaros 2019-07-15 17:30:44 +02:00
parent df7bb94daf
commit 1b0e192046
9 changed files with 488 additions and 412 deletions

View file

@ -512,7 +512,7 @@ public:
ModelObject* get_object() const { return this->object; }
const Geometry::Transformation& get_transformation() const { return m_transformation; }
void set_transformation(const Geometry::Transformation& transformation) { m_transformation = transformation; }
void set_transformation(const Geometry::Transformation& transformation) { m_transformation = transformation; m_arrange_cache.valid = false; }
const Vec3d& get_offset() const { return m_transformation.get_offset(); }
double get_offset(Axis axis) const { return m_transformation.get_offset(axis); }
@ -523,21 +523,21 @@ public:
const Vec3d& get_rotation() const { return m_transformation.get_rotation(); }
double get_rotation(Axis axis) const { return m_transformation.get_rotation(axis); }
void set_rotation(const Vec3d& rotation) { m_transformation.set_rotation(rotation); }
void set_rotation(Axis axis, double rotation) { m_transformation.set_rotation(axis, rotation); }
void set_rotation(const Vec3d& rotation) { m_transformation.set_rotation(rotation); m_arrange_cache.valid = false; }
void set_rotation(Axis axis, double rotation) { m_transformation.set_rotation(axis, rotation); if (axis != Z) m_arrange_cache.valid = false; }
const Vec3d& get_scaling_factor() const { return m_transformation.get_scaling_factor(); }
double get_scaling_factor(Axis axis) const { return m_transformation.get_scaling_factor(axis); }
void set_scaling_factor(const Vec3d& scaling_factor) { m_transformation.set_scaling_factor(scaling_factor); }
void set_scaling_factor(Axis axis, double scaling_factor) { m_transformation.set_scaling_factor(axis, scaling_factor); }
void set_scaling_factor(const Vec3d& scaling_factor) { m_transformation.set_scaling_factor(scaling_factor); m_arrange_cache.valid = false; }
void set_scaling_factor(Axis axis, double scaling_factor) { m_transformation.set_scaling_factor(axis, scaling_factor); m_arrange_cache.valid = false; }
const Vec3d& get_mirror() const { return m_transformation.get_mirror(); }
double get_mirror(Axis axis) const { return m_transformation.get_mirror(axis); }
bool is_left_handed() const { return m_transformation.is_left_handed(); }
void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); }
void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); }
void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); m_arrange_cache.valid = false; }
void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); m_arrange_cache.valid = false; }
// To be called on an external mesh
void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
@ -554,20 +554,17 @@ public:
bool is_printable() const { return print_volume_state == PVS_Inside; }
// /////////////////////////////////////////////////////////////////////////
// Implement arrangement::Arrangeable interface
// /////////////////////////////////////////////////////////////////////////
// Getting the input polygon for arrange
arrangement::ArrangePolygon get_arrange_polygon() const;
// Apply the arrange result on the ModelInstance
void apply_arrange_result(Vec2crd offs, double rot_rads)
void apply_arrange_result(Vec2crd offs, double rot_rads, int bed_idx = 0)
{
// write the transformation data into the model instance
set_rotation(Z, rot_rads);
set_offset(X, unscale<double>(offs(X)));
set_offset(Y, unscale<double>(offs(Y)));
m_arrange_cache.bed_idx = bed_idx;
}
protected:
@ -583,15 +580,28 @@ private:
ModelObject* object;
// Constructor, which assigns a new unique ID.
explicit ModelInstance(ModelObject *object) : object(object), print_volume_state(PVS_Inside) {}
explicit ModelInstance(ModelObject *object) : object(object), print_volume_state(PVS_Inside)
{
get_arrange_polygon(); // initialize the arrange cache
}
// Constructor, which assigns a new unique ID.
explicit ModelInstance(ModelObject *object, const ModelInstance &other) :
m_transformation(other.m_transformation), object(object), print_volume_state(PVS_Inside) {}
m_transformation(other.m_transformation), object(object), print_volume_state(PVS_Inside)
{
get_arrange_polygon(); // initialize the arrange cache
}
ModelInstance() = delete;
explicit ModelInstance(ModelInstance &&rhs) = delete;
ModelInstance& operator=(const ModelInstance &rhs) = delete;
ModelInstance& operator=(ModelInstance &&rhs) = delete;
// Warning! This object is not guarded against concurrency.
mutable struct ArrangeCache {
bool valid = false;
int bed_idx { arrangement::UNARRANGED };
ExPolygon poly;
} m_arrange_cache;
};
// The print bed content.