Arrange cache in ModeInstance and logical bed remembered.

This commit is contained in:
tamasmeszaros 2019-07-15 17:30:44 +02:00
parent df7bb94daf
commit 1b0e192046
9 changed files with 488 additions and 412 deletions

View file

@ -22,97 +22,152 @@ public:
inline operator bool() { return !std::isnan(radius_); }
};
/// Representing an unbounded bin
/// Representing an unbounded bed.
struct InfiniteBed { Point center; };
/// Types of print bed shapes.
enum class BedShapeType {
BOX,
CIRCLE,
IRREGULAR,
INFINITE,
UNKNOWN
enum BedShapes {
bsBox,
bsCircle,
bsIrregular,
bsInfinite,
bsUnknown
};
/// Info about the print bed for the arrange() function.
struct BedShapeHint {
BedShapeType type = BedShapeType::INFINITE;
union BedShape_u { // I know but who cares... TODO: use variant from cpp17?
/// Info about the print bed for the arrange() function. This is a variant
/// holding one of the four shapes a bed can be.
class BedShapeHint {
BedShapes m_type = BedShapes::bsInfinite;
union BedShape_u { // TODO: use variant from cpp17?
CircleBed circ;
BoundingBox box;
Polyline polygon;
InfiniteBed infinite{};
InfiniteBed infbed{};
~BedShape_u() {}
BedShape_u() {};
} shape;
} m_bed;
BedShapeHint() {};
public:
BedShapeHint(){};
~BedShapeHint() {
if (type == BedShapeType::IRREGULAR)
shape.polygon.Slic3r::Polyline::~Polyline();
};
BedShapeHint(const BedShapeHint &cpy) {
*this = cpy;
/// Get a bed shape hint for arrange() from a naked Polyline.
explicit BedShapeHint(const Polyline &polyl);
explicit BedShapeHint(const BoundingBox &bb)
{
m_type = bsBox; m_bed.box = bb;
}
BedShapeHint& operator=(const BedShapeHint &cpy) {
type = cpy.type;
switch(type) {
case BedShapeType::BOX: shape.box = cpy.shape.box; break;
case BedShapeType::CIRCLE: shape.circ = cpy.shape.circ; break;
case BedShapeType::IRREGULAR: shape.polygon = cpy.shape.polygon; break;
case BedShapeType::INFINITE: shape.infinite = cpy.shape.infinite; break;
case BedShapeType::UNKNOWN: break;
explicit BedShapeHint(const CircleBed &c)
{
m_type = bsCircle; m_bed.circ = c;
}
explicit BedShapeHint(const InfiniteBed &ibed)
{
m_type = bsInfinite; m_bed.infbed = ibed;
}
~BedShapeHint()
{
if (m_type == BedShapes::bsIrregular)
m_bed.polygon.Slic3r::Polyline::~Polyline();
};
BedShapeHint(const BedShapeHint &cpy) { *this = cpy; }
BedShapeHint(BedShapeHint &&cpy) { *this = std::move(cpy); }
BedShapeHint &operator=(const BedShapeHint &cpy)
{
m_type = cpy.m_type;
switch(m_type) {
case bsBox: m_bed.box = cpy.m_bed.box; break;
case bsCircle: m_bed.circ = cpy.m_bed.circ; break;
case bsIrregular: m_bed.polygon = cpy.m_bed.polygon; break;
case bsInfinite: m_bed.infbed = cpy.m_bed.infbed; break;
case bsUnknown: break;
}
return *this;
}
BedShapeHint& operator=(BedShapeHint &&cpy)
{
m_type = cpy.m_type;
switch(m_type) {
case bsBox: m_bed.box = std::move(cpy.m_bed.box); break;
case bsCircle: m_bed.circ = std::move(cpy.m_bed.circ); break;
case bsIrregular: m_bed.polygon = std::move(cpy.m_bed.polygon); break;
case bsInfinite: m_bed.infbed = std::move(cpy.m_bed.infbed); break;
case bsUnknown: break;
}
return *this;
}
BedShapes get_type() const { return m_type; }
const BoundingBox &get_box() const
{
assert(m_type == bsBox); return m_bed.box;
}
const CircleBed &get_circle() const
{
assert(m_type == bsCircle); return m_bed.circ;
}
const Polyline &get_irregular() const
{
assert(m_type == bsIrregular); return m_bed.polygon;
}
const InfiniteBed &get_infinite() const
{
assert(m_type == bsInfinite); return m_bed.infbed;
}
};
/// Get a bed shape hint for arrange() from a naked Polyline.
BedShapeHint bedShape(const Polyline& bed);
static const constexpr long UNARRANGED = -1;
/// A logical bed representing an object not being arranged. Either the arrange
/// has not yet succesfully run on this ArrangePolygon or it could not fit the
/// object due to overly large size or invalid geometry.
static const constexpr int UNARRANGED = -1;
/// Input/Output structure for the arrange() function. The poly field will not
/// be modified during arrangement. Instead, the translation and rotation fields
/// will mark the needed transformation for the polygon to be in the arranged
/// position. These can also be set to an initial offset and rotation.
///
/// The bed_idx field will indicate the logical bed into which the
/// polygon belongs: UNARRANGED means no place for the polygon
/// (also the initial state before arrange), 0..N means the index of the bed.
/// Zero is the physical bed, larger than zero means a virtual bed.
struct ArrangePolygon {
const ExPolygon poly;
Vec2crd translation{0, 0};
double rotation{0.0};
long bed_idx{UNARRANGED};
const ExPolygon poly; /// The 2D silhouette to be arranged
Vec2crd translation{0, 0}; /// The translation of the poly
double rotation{0.0}; /// The rotation of the poly in radians
int bed_idx{UNARRANGED}; /// To which logical bed does poly belong...
ArrangePolygon(const ExPolygon &p, const Vec2crd &tr = {}, double rot = 0.0)
: poly{p}, translation{tr}, rotation{rot}
ArrangePolygon(ExPolygon p, const Vec2crd &tr = {}, double rot = 0.0)
: poly{std::move(p)}, translation{tr}, rotation{rot}
{}
};
using ArrangePolygons = std::vector<ArrangePolygon>;
/**
* \brief Arranges the model objects on the screen.
* \brief Arranges the input polygons.
*
* The arrangement considers multiple bins (aka. print beds) for placing
* all the items provided in the model argument. If the items don't fit on
* one print bed, the remaining will be placed onto newly created print
* beds. The first_bin_only parameter, if set to true, disables this
* behavior and makes sure that only one print bed is filled and the
* remaining items will be untouched. When set to false, the items which
* could not fit onto the print bed will be placed next to the print bed so
* the user should see a pile of items on the print bed and some other
* piles outside the print area that can be dragged later onto the print
* bed as a group.
* WARNING: Currently, only convex polygons are supported by the libnest2d
* library which is used to do the arrangement. This might change in the future
* this is why the interface contains a general polygon capable to have holes.
*
* \param items Input which are object pointers implementing the
* Arrangeable interface.
* \param items Input vector of ArrangePolygons. The transformation, rotation
* and bin_idx fields will be changed after the call finished and can be used
* to apply the result on the input polygon.
*
* \param min_obj_distance The minimum distance which is allowed for any
* pair of items on the print bed in any direction.
*
* \param bedhint Info about the shape and type of the
* bed. remaining items which do not fit onto the print area next to the
* print bed or leave them untouched (let the user arrange them by hand or
* remove them).
* \param bedhint Info about the shape and type of the bed.
*
* \param progressind Progress indicator callback called when
* an object gets packed. The unsigned argument is the number of items
@ -127,7 +182,7 @@ void arrange(ArrangePolygons & items,
std::function<bool(void)> stopcondition = nullptr);
/// Same as the previous, only that it takes unmovable items as an
/// additional argument.
/// additional argument. Those will be considered as already arranged objects.
void arrange(ArrangePolygons & items,
const ArrangePolygons & excludes,
coord_t min_obj_distance,