Implemented generic mechanism for executing tasks on UI thread synchronously

from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
This commit is contained in:
Vojtech Bubnik 2021-05-04 16:07:25 +02:00
parent 5f5d0df47e
commit 1aef86f650
5 changed files with 126 additions and 46 deletions

View file

@ -19,8 +19,18 @@ struct ThumbnailData
bool is_valid() const;
};
typedef std::vector<ThumbnailData> ThumbnailsList;
typedef std::function<void(ThumbnailsList & thumbnails, const Vec2ds & sizes, bool printable_only, bool parts_only, bool show_bed, bool transparent_background)> ThumbnailsGeneratorCallback;
using ThumbnailsList = std::vector<ThumbnailData>;
struct ThumbnailsParams
{
const Vec2ds sizes;
bool printable_only;
bool parts_only;
bool show_bed;
bool transparent_background;
};
typedef std::function<ThumbnailsList(const ThumbnailsParams&)> ThumbnailsGeneratorCallback;
} // namespace Slic3r