Preset and PresetBundle are moved to the _libslic3r_ folder

This commit is contained in:
YuSanka 2020-06-16 16:58:41 +02:00
parent 43e6e4f18c
commit 19c4f32604
38 changed files with 61 additions and 73 deletions

View file

@ -43,6 +43,7 @@
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "libslic3r/Utils.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "GUI.hpp"
#include "GUI_App.hpp"
@ -65,7 +66,6 @@
#include "Jobs/ArrangeJob.hpp"
#include "Jobs/RotoptimizeJob.hpp"
#include "Jobs/SLAImportJob.hpp"
#include "PresetBundle.hpp"
#include "BackgroundSlicingProcess.hpp"
#include "ProgressStatusBar.hpp"
#include "PrintHostDialogs.hpp"
@ -2120,6 +2120,8 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path>& input_
if (!config.empty()) {
Preset::normalize(config);
wxGetApp().preset_bundle->load_config_model(filename.string(), std::move(config));
if (printer_technology == ptFFF)
CustomGCode::update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, &wxGetApp().preset_bundle->project_config);
wxGetApp().load_current_presets();
is_project_file = true;
}