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Preset and PresetBundle are moved to the _libslic3r_ folder
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38 changed files with 61 additions and 73 deletions
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@ -31,11 +31,11 @@
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#include "libslic3r/Utils.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/I18N.hpp"
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#include "libslic3r/PresetBundle.hpp"
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#include "GUI.hpp"
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#include "GUI_Utils.hpp"
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#include "AppConfig.hpp"
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#include "PresetBundle.hpp"
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#include "3DScene.hpp"
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#include "MainFrame.hpp"
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#include "Plater.hpp"
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@ -935,7 +935,7 @@ bool GUI_App::load_language(wxString language, bool initial)
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m_imgui->set_language(into_u8(language_info->CanonicalName));
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//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
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wxSetlocale(LC_NUMERIC, "C");
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Preset::update_suffix_modified();
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Preset::update_suffix_modified((" (" + _L("modified") + ")").ToUTF8().data());
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return true;
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}
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