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	Refactoring in GCodeViewer
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					 2 changed files with 12 additions and 27 deletions
				
			
		|  | @ -3756,11 +3756,11 @@ void GCodeViewer::render_toolpaths() const | |||
|                 const IBuffer& i_buffer = buffer.indices[j]; | ||||
| 
 | ||||
|                 glsafe(::glBindBuffer(GL_ARRAY_BUFFER, i_buffer.vbo)); | ||||
|                 glsafe(::glVertexPointer(buffer.vertices.position_size_floats(), GL_FLOAT, buffer.vertices.vertex_size_bytes(), (const void*)buffer.vertices.position_offset_size())); | ||||
|                 glsafe(::glVertexPointer(buffer.vertices.position_size_floats(), GL_FLOAT, buffer.vertices.vertex_size_bytes(), (const void*)buffer.vertices.position_offset_bytes())); | ||||
|                 glsafe(::glEnableClientState(GL_VERTEX_ARRAY)); | ||||
|                 bool has_normals = buffer.vertices.normal_size_floats() > 0; | ||||
|                 if (has_normals) { | ||||
|                     glsafe(::glNormalPointer(GL_FLOAT, buffer.vertices.vertex_size_bytes(), (const void*)buffer.vertices.normal_offset_size())); | ||||
|                     glsafe(::glNormalPointer(GL_FLOAT, buffer.vertices.vertex_size_bytes(), (const void*)buffer.vertices.normal_offset_bytes())); | ||||
|                     glsafe(::glEnableClientState(GL_NORMAL_ARRAY)); | ||||
|                 } | ||||
| 
 | ||||
|  | @ -3802,11 +3802,11 @@ void GCodeViewer::render_toolpaths() const | |||
|             shader->start_using(); | ||||
| 
 | ||||
|             glsafe(::glBindBuffer(GL_ARRAY_BUFFER, cap.vbo)); | ||||
|             glsafe(::glVertexPointer(cap.buffer->vertices.position_size_floats(), GL_FLOAT, cap.buffer->vertices.vertex_size_bytes(), (const void*)cap.buffer->vertices.position_offset_size())); | ||||
|             glsafe(::glVertexPointer(cap.buffer->vertices.position_size_floats(), GL_FLOAT, cap.buffer->vertices.vertex_size_bytes(), (const void*)cap.buffer->vertices.position_offset_bytes())); | ||||
|             glsafe(::glEnableClientState(GL_VERTEX_ARRAY)); | ||||
|             bool has_normals = cap.buffer->vertices.normal_size_floats() > 0; | ||||
|             if (has_normals) { | ||||
|                 glsafe(::glNormalPointer(GL_FLOAT, cap.buffer->vertices.vertex_size_bytes(), (const void*)cap.buffer->vertices.normal_offset_size())); | ||||
|                 glsafe(::glNormalPointer(GL_FLOAT, cap.buffer->vertices.vertex_size_bytes(), (const void*)cap.buffer->vertices.normal_offset_bytes())); | ||||
|                 glsafe(::glEnableClientState(GL_NORMAL_ARRAY)); | ||||
|             } | ||||
| 
 | ||||
|  |  | |||
|  | @ -89,35 +89,20 @@ class GCodeViewer | |||
|         size_t vertex_size_bytes() const { return vertex_size_floats() * sizeof(float); } | ||||
| 
 | ||||
|         size_t position_offset_floats() const { return 0; } | ||||
|         size_t position_offset_size() const { return position_offset_floats() * sizeof(float); } | ||||
|         size_t position_size_floats() const { | ||||
|             switch (format) | ||||
|             { | ||||
|             case EFormat::Position: | ||||
|             case EFormat::PositionNormal3: { return 3; } | ||||
|             case EFormat::PositionNormal1: { return 4; } | ||||
|             default:                       { return 0; } | ||||
|             } | ||||
|         } | ||||
|         size_t position_offset_bytes() const { return position_offset_floats() * sizeof(float); } | ||||
| 
 | ||||
|         size_t position_size_floats() const { return 3; } | ||||
|         size_t position_size_bytes() const { return position_size_floats() * sizeof(float); } | ||||
| 
 | ||||
|         size_t normal_offset_floats() const { | ||||
|             switch (format) | ||||
|             { | ||||
|             case EFormat::Position: | ||||
|             case EFormat::PositionNormal1: { return 0; } | ||||
|             case EFormat::PositionNormal3: { return 3; } | ||||
|             default:                       { return 0; } | ||||
|             } | ||||
|         } | ||||
|         size_t normal_offset_size() const { return normal_offset_floats() * sizeof(float); } | ||||
|         size_t normal_offset_floats() const { return position_size_floats(); } | ||||
|         size_t normal_offset_bytes() const { return normal_offset_floats() * sizeof(float); } | ||||
| 
 | ||||
|         size_t normal_size_floats() const { | ||||
|             switch (format) | ||||
|             { | ||||
|             default: | ||||
|             case EFormat::Position: | ||||
|             case EFormat::PositionNormal1: { return 0; } | ||||
|             case EFormat::PositionNormal1: { return 1; } | ||||
|             case EFormat::PositionNormal3: { return 3; } | ||||
|             default:                       { return 0; } | ||||
|             } | ||||
|         } | ||||
|         size_t normal_size_bytes() const { return normal_size_floats() * sizeof(float); } | ||||
|  |  | |||
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