Reworked visualization of selected triangles by seed fill and bucket fill inside the multi-material painting gizmo. Now is drawn boundary around a selected area, and also all triangles inside the selected area are drawn with a darker color.

This commit is contained in:
Lukáš Hejl 2021-08-10 21:38:48 +02:00
parent e5ce748b10
commit 18cff61bd2
8 changed files with 239 additions and 34 deletions

View file

@ -0,0 +1,6 @@
#version 110
void main()
{
gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0);
}