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Cut: Initial porting of Cut Gizmo
This commit is contained in:
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34 changed files with 5638 additions and 1361 deletions
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@ -1,3 +1,16 @@
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///|/ Copyright (c) Prusa Research 2016 - 2023 Tomáš Mészáros @tamasmeszaros, Oleksandra Iushchenko @YuSanka, David Kocík @kocikdav, Enrico Turri @enricoturri1966, Lukáš Matěna @lukasmatena, Vojtěch Bubník @bubnikv, Lukáš Hejl @hejllukas, Filip Sykala @Jony01, Vojtěch Král @vojtechkral
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///|/ Copyright (c) 2021 Boleslaw Ciesielski
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///|/ Copyright (c) 2019 John Drake @foxox
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///|/ Copyright (c) 2019 Sijmen Schoon
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///|/ Copyright (c) Slic3r 2014 - 2016 Alessandro Ranellucci @alranel
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///|/ Copyright (c) 2015 Maksim Derbasov @ntfshard
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///|/
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///|/ ported from lib/Slic3r/Model.pm:
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///|/ Copyright (c) Prusa Research 2016 - 2022 Vojtěch Bubník @bubnikv, Enrico Turri @enricoturri1966
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///|/ Copyright (c) Slic3r 2012 - 2016 Alessandro Ranellucci @alranel
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#include "Model.hpp"
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#include "libslic3r.h"
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#include "BuildVolume.hpp"
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@ -1693,68 +1706,6 @@ bool ModelObject::has_connectors() const
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return false;
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}
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indexed_triangle_set ModelObject::get_connector_mesh(CutConnectorAttributes connector_attributes)
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{
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indexed_triangle_set connector_mesh;
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int sectorCount {1};
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switch (CutConnectorShape(connector_attributes.shape)) {
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case CutConnectorShape::Triangle:
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sectorCount = 3;
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break;
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case CutConnectorShape::Square:
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sectorCount = 4;
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break;
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case CutConnectorShape::Circle:
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sectorCount = 360;
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break;
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case CutConnectorShape::Hexagon:
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sectorCount = 6;
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break;
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default:
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break;
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}
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if (connector_attributes.style == CutConnectorStyle::Prizm)
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connector_mesh = its_make_cylinder(1.0, 1.0, (2 * PI / sectorCount));
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else if (connector_attributes.type == CutConnectorType::Plug)
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connector_mesh = its_make_cone(1.0, 1.0, (2 * PI / sectorCount));
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else
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connector_mesh = its_make_frustum_dowel(1.0, 1.0, sectorCount);
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return connector_mesh;
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}
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void ModelObject::apply_cut_connectors(const std::string &name)
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{
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if (cut_connectors.empty())
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return;
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using namespace Geometry;
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size_t connector_id = cut_id.connectors_cnt();
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for (const CutConnector &connector : cut_connectors) {
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TriangleMesh mesh = TriangleMesh(get_connector_mesh(connector.attribs));
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// Mesh will be centered when loading.
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ModelVolume *new_volume = add_volume(std::move(mesh), ModelVolumeType::NEGATIVE_VOLUME);
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Transform3d translate_transform = Transform3d::Identity();
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translate_transform.translate(connector.pos);
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Transform3d scale_transform = Transform3d::Identity();
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scale_transform.scale(Vec3f(connector.radius, connector.radius, connector.height).cast<double>());
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// Transform the new modifier to be aligned inside the instance
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new_volume->set_transformation(translate_transform * connector.rotation_m * scale_transform);
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new_volume->cut_info = {connector.attribs.type, connector.radius, connector.height, connector.radius_tolerance, connector.height_tolerance};
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new_volume->name = name + "-" + std::to_string(++connector_id);
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}
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cut_id.increase_connectors_cnt(cut_connectors.size());
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// delete all connectors
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cut_connectors.clear();
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}
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void ModelObject::invalidate_cut()
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{
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this->cut_id.invalidate();
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@ -1770,43 +1721,10 @@ void ModelObject::delete_connectors()
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}
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}
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void ModelObject::synchronize_model_after_cut()
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{
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for (ModelObject *obj : m_model->objects) {
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if (obj == this || obj->cut_id.is_equal(this->cut_id)) continue;
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if (obj->is_cut() && obj->cut_id.has_same_id(this->cut_id))
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obj->cut_id.copy(this->cut_id);
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}
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}
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void ModelObject::apply_cut_attributes(ModelObjectCutAttributes attributes)
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{
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// we don't save cut information, if result will not contains all parts of initial object
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if (!attributes.has(ModelObjectCutAttribute::KeepUpper) ||
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!attributes.has(ModelObjectCutAttribute::KeepLower) ||
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attributes.has(ModelObjectCutAttribute::InvalidateCutInfo))
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return;
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if (cut_id.id().invalid())
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cut_id.init();
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{
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int cut_obj_cnt = -1;
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if (attributes.has(ModelObjectCutAttribute::KeepUpper))
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cut_obj_cnt++;
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if (attributes.has(ModelObjectCutAttribute::KeepLower))
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cut_obj_cnt++;
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if (attributes.has(ModelObjectCutAttribute::CreateDowels))
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cut_obj_cnt++;
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if (cut_obj_cnt > 0)
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cut_id.increase_check_sum(size_t(cut_obj_cnt));
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}
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}
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void ModelObject::clone_for_cut(ModelObject **obj)
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{
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(*obj) = ModelObject::new_clone(*this);
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(*obj)->set_model(nullptr);
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(*obj)->set_model(this->get_model());
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(*obj)->sla_support_points.clear();
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(*obj)->sla_drain_holes.clear();
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(*obj)->sla_points_status = sla::PointsStatus::NoPoints;
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@ -1814,189 +1732,11 @@ void ModelObject::clone_for_cut(ModelObject **obj)
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(*obj)->input_file.clear();
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}
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Transform3d ModelObject::calculate_cut_plane_inverse_matrix(const std::array<Vec3d, 4>& plane_points)
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void ModelVolume::reset_extra_facets()
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{
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Vec3d mid_point = {0.0, 0.0, 0.0};
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for (auto pt : plane_points)
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mid_point += pt;
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mid_point /= (double) plane_points.size();
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Vec3d movement = -mid_point;
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Vec3d v01 = plane_points[1] - plane_points[0];
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Vec3d v12 = plane_points[2] - plane_points[1];
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Vec3d plane_normal = v01.cross(v12);
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plane_normal.normalize();
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Vec3d axis = {0.0, 0.0, 0.0};
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double phi = 0.0;
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Matrix3d matrix;
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matrix.setIdentity();
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Geometry::rotation_from_two_vectors(plane_normal, {0.0, 0.0, 1.0}, axis, phi, &matrix);
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Vec3d angles = Geometry::extract_euler_angles(matrix);
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movement = matrix * movement;
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Transform3d transfo;
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transfo.setIdentity();
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transfo.translate(movement);
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transfo.rotate(Eigen::AngleAxisd(angles(2), Vec3d::UnitZ()) * Eigen::AngleAxisd(angles(1), Vec3d::UnitY()) * Eigen::AngleAxisd(angles(0), Vec3d::UnitX()));
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return transfo;
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}
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void ModelObject::process_connector_cut(
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ModelVolume *volume,
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const Transform3d & instance_matrix,
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const Transform3d& cut_matrix,
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ModelObjectCutAttributes attributes,
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ModelObject *upper, ModelObject *lower,
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std::vector<ModelObject *> &dowels,
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Vec3d &local_dowels_displace)
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{
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assert(volume->cut_info.is_connector);
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volume->cut_info.set_processed();
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const auto volume_matrix = volume->get_matrix();
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// ! Don't apply instance transformation for the conntectors.
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// This transformation is already there
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if (volume->cut_info.connector_type != CutConnectorType::Dowel) {
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if (attributes.has(ModelObjectCutAttribute::KeepUpper)) {
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ModelVolume *vol = upper->add_volume(*volume);
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vol->set_transformation(volume_matrix);
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vol->apply_tolerance();
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}
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if (attributes.has(ModelObjectCutAttribute::KeepLower)) {
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ModelVolume *vol = lower->add_volume(*volume);
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vol->set_transformation(volume_matrix);
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// for lower part change type of connector from NEGATIVE_VOLUME to MODEL_PART if this connector is a plug
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vol->set_type(ModelVolumeType::MODEL_PART);
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}
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}
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else {
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if (attributes.has(ModelObjectCutAttribute::CreateDowels)) {
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ModelObject *dowel{nullptr};
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// Clone the object to duplicate instances, materials etc.
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clone_for_cut(&dowel);
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// add one more solid part same as connector if this connector is a dowel
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ModelVolume *vol = dowel->add_volume(*volume);
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vol->set_type(ModelVolumeType::MODEL_PART);
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// But discard rotation and Z-offset for this volume
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vol->set_rotation(Vec3d::Zero());
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vol->set_offset(Z, 0.0);
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// Compute the displacement (in instance coordinates) to be applied to place the dowels
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local_dowels_displace = lower->full_raw_mesh_bounding_box().size().cwiseProduct(Vec3d(1.0, 1.0, 0.0));
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dowels.push_back(dowel);
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}
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// Cut the dowel
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volume->apply_tolerance();
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// Perform cut
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TriangleMesh upper_mesh, lower_mesh;
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process_volume_cut(volume, Transform3d::Identity(), cut_matrix, attributes, upper_mesh, lower_mesh);
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// add small Z offset to better preview
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upper_mesh.translate((-0.05 * Vec3d::UnitZ()).cast<float>());
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lower_mesh.translate((0.05 * Vec3d::UnitZ()).cast<float>());
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// Add cut parts to the related objects
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add_cut_volume(upper_mesh, upper, volume, cut_matrix, "_A", volume->type());
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add_cut_volume(lower_mesh, lower, volume, cut_matrix, "_B", volume->type());
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}
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}
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void ModelObject::process_modifier_cut(
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ModelVolume *volume,
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const Transform3d &instance_matrix,
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const Transform3d &inverse_cut_matrix,
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ModelObjectCutAttributes attributes,
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ModelObject *upper,
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ModelObject *lower)
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{
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const auto volume_matrix = instance_matrix * volume->get_matrix();
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// Modifiers are not cut, but we still need to add the instance transformation
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// to the modifier volume transformation to preserve their shape properly.
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volume->set_transformation(Geometry::Transformation(volume_matrix));
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if (attributes.has(ModelObjectCutAttribute::CutToParts)) {
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upper->add_volume(*volume);
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return;
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}
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// Some logic for the negative volumes/connectors. Add only needed modifiers
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auto bb = volume->mesh().transformed_bounding_box(inverse_cut_matrix * volume_matrix);
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bool is_crossed_by_cut = bb.min[Z] <= 0 && bb.max[Z] >= 0;
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if (attributes.has(ModelObjectCutAttribute::KeepUpper) && (bb.min[Z] >= 0 || is_crossed_by_cut))
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upper->add_volume(*volume);
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if (attributes.has(ModelObjectCutAttribute::KeepLower) && (bb.max[Z] <= 0 || is_crossed_by_cut))
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lower->add_volume(*volume);
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}
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void ModelObject::process_volume_cut(ModelVolume * volume,
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const Transform3d & instance_matrix,
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const Transform3d & cut_matrix,
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ModelObjectCutAttributes attributes,
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TriangleMesh & upper_mesh,
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TriangleMesh & lower_mesh)
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{
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const auto volume_matrix = volume->get_matrix();
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using namespace Geometry;
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const Geometry::Transformation cut_transformation = Geometry::Transformation(cut_matrix);
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const Transform3d invert_cut_matrix = cut_transformation.get_matrix(true, false, true, true).inverse()
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* translation_transform(-1 * cut_transformation.get_offset());
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// Transform the mesh by the combined transformation matrix.
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// Flip the triangles in case the composite transformation is left handed.
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TriangleMesh mesh(volume->mesh());
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mesh.transform(invert_cut_matrix * instance_matrix * volume_matrix, true);
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indexed_triangle_set upper_its, lower_its;
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cut_mesh(mesh.its, 0.0f, &upper_its, &lower_its);
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if (attributes.has(ModelObjectCutAttribute::KeepUpper))
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upper_mesh = TriangleMesh(upper_its);
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if (attributes.has(ModelObjectCutAttribute::KeepLower))
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lower_mesh = TriangleMesh(lower_its);
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}
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void ModelObject::process_solid_part_cut(ModelVolume * volume,
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const Transform3d & instance_matrix,
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const Transform3d & cut_matrix,
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const std::array<Vec3d, 4> &plane_points,
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ModelObjectCutAttributes attributes,
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ModelObject * upper,
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ModelObject * lower,
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Vec3d & local_displace)
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{
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// Perform cut
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TriangleMesh upper_mesh, lower_mesh;
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process_volume_cut(volume, instance_matrix, cut_matrix, attributes, upper_mesh, lower_mesh);
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// Add required cut parts to the objects
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if (attributes.has(ModelObjectCutAttribute::CutToParts)) {
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add_cut_volume(upper_mesh, upper, volume, cut_matrix, "_A");
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add_cut_volume(lower_mesh, upper, volume, cut_matrix, "_B");
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return;
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}
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if (attributes.has(ModelObjectCutAttribute::KeepUpper))
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add_cut_volume(upper_mesh, upper, volume, cut_matrix);
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if (attributes.has(ModelObjectCutAttribute::KeepLower) && !lower_mesh.empty()) {
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add_cut_volume(lower_mesh, lower, volume, cut_matrix);
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// Compute the displacement (in instance coordinates) to be applied to place the upper parts
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// The upper part displacement is set to half of the lower part bounding box
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// this is done in hope at least a part of the upper part will always be visible and draggable
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local_displace = lower->full_raw_mesh_bounding_box().size().cwiseProduct(Vec3d(-0.5, -0.5, 0.0));
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}
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this->supported_facets.reset();
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this->seam_facets.reset();
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this->mmu_segmentation_facets.reset();
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}
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static void invalidate_translations(ModelObject* object, const ModelInstance* src_instance)
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@ -2073,215 +1813,6 @@ static void reset_instance_transformation(ModelObject* object, size_t src_instan
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}
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}
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// BBS: replace z with plane_points
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ModelObjectPtrs ModelObject::cut(size_t instance, std::array<Vec3d, 4> plane_points, ModelObjectCutAttributes attributes)
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{
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if (! attributes.has(ModelObjectCutAttribute::KeepUpper) && ! attributes.has(ModelObjectCutAttribute::KeepLower))
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return {};
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BOOST_LOG_TRIVIAL(trace) << "ModelObject::cut - start";
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// apply cut attributes for object
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apply_cut_attributes(attributes);
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ModelObject* upper{ nullptr };
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if (attributes.has(ModelObjectCutAttribute::KeepUpper))
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clone_for_cut(&upper);
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ModelObject* lower{ nullptr };
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if (attributes.has(ModelObjectCutAttribute::KeepLower) && !attributes.has(ModelObjectCutAttribute::CutToParts))
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clone_for_cut(&lower);
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// Because transformations are going to be applied to meshes directly,
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// we reset transformation of all instances and volumes,
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// except for translation and Z-rotation on instances, which are preserved
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// in the transformation matrix and not applied to the mesh transform.
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// const auto instance_matrix = instances[instance]->get_matrix(true);
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const auto instance_matrix = Geometry::assemble_transform(
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Vec3d::Zero(), // don't apply offset
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instances[instance]->get_rotation().cwiseProduct(Vec3d(1.0, 1.0, 1.0)), // BBS: do apply Z-rotation
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instances[instance]->get_scaling_factor(),
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instances[instance]->get_mirror()
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);
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// BBS
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//z -= instances[instance]->get_offset().z();
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for (Vec3d& point : plane_points) {
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point -= instances[instance]->get_offset();
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}
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Transform3d inverse_cut_matrix = calculate_cut_plane_inverse_matrix(plane_points);
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Transform3d cut_matrix = inverse_cut_matrix.inverse();
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std::vector<ModelObject *> dowels;
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// Displacement (in instance coordinates) to be applied to place the upper parts
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Vec3d local_displace = Vec3d::Zero();
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Vec3d local_dowels_displace = Vec3d::Zero();
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for (ModelVolume *volume : volumes) {
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const auto volume_matrix = volume->get_matrix();
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volume->supported_facets.reset();
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volume->seam_facets.reset();
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volume->mmu_segmentation_facets.reset();
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if (! volume->is_model_part()) {
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if (volume->cut_info.is_processed) {
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// Modifiers are not cut, but we still need to add the instance transformation
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// to the modifier volume transformation to preserve their shape properly.
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//Transform3d inverse_cut_matrix = calculate_cut_plane_inverse_matrix(plane_points);
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process_modifier_cut(volume, instance_matrix, inverse_cut_matrix, attributes, upper, lower);
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}
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else {
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process_connector_cut(volume, instance_matrix, cut_matrix, attributes, upper, lower, dowels, local_dowels_displace);
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}
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}
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else if (! volume->mesh().empty()) {
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process_solid_part_cut(volume, instance_matrix, cut_matrix, plane_points, attributes, upper, lower, local_displace);
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}
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}
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ModelObjectPtrs res;
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if (attributes.has(ModelObjectCutAttribute::CutToParts) && !upper->volumes.empty()) {
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reset_instance_transformation(upper, instance, cut_matrix);
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res.push_back(upper);
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}
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else {
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if (attributes.has(ModelObjectCutAttribute::KeepUpper) && upper->volumes.size() > 0) {
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reset_instance_transformation(upper, instance, cut_matrix, attributes.has(ModelObjectCutAttribute::PlaceOnCutUpper),
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attributes.has(ModelObjectCutAttribute::FlipUpper), local_displace);
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res.push_back(upper);
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}
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if (attributes.has(ModelObjectCutAttribute::KeepLower) && lower->volumes.size() > 0) {
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reset_instance_transformation(lower, instance, cut_matrix, attributes.has(ModelObjectCutAttribute::PlaceOnCutLower),
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attributes.has(ModelObjectCutAttribute::PlaceOnCutLower) ? true : attributes.has(ModelObjectCutAttribute::FlipLower));
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res.push_back(lower);
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}
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if (attributes.has(ModelObjectCutAttribute::CreateDowels) && !dowels.empty()) {
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for (auto dowel : dowels) {
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||||
reset_instance_transformation(dowel, instance, Transform3d::Identity(), false, false, local_dowels_displace);
|
||||
|
||||
local_dowels_displace += dowel->full_raw_mesh_bounding_box().size().cwiseProduct(Vec3d(-1.5, -1.5, 0.0));
|
||||
dowel->name += "-Dowel-" + dowel->volumes[0]->name;
|
||||
res.push_back(dowel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOST_LOG_TRIVIAL(trace) << "ModelObject::cut - end";
|
||||
|
||||
synchronize_model_after_cut();
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
// BBS
|
||||
ModelObjectPtrs ModelObject::segment(size_t instance, unsigned int max_extruders, double smoothing_alpha, int segment_number)
|
||||
{
|
||||
BOOST_LOG_TRIVIAL(trace) << "ModelObject::segment - start";
|
||||
|
||||
// Clone the object to duplicate instances, materials etc.
|
||||
ModelObject* upper = ModelObject::new_clone(*this);
|
||||
|
||||
upper->set_model(nullptr);
|
||||
upper->sla_support_points.clear();
|
||||
upper->sla_drain_holes.clear();
|
||||
upper->sla_points_status = sla::PointsStatus::NoPoints;
|
||||
upper->clear_volumes();
|
||||
upper->input_file.clear();
|
||||
|
||||
// Because transformations are going to be applied to meshes directly,
|
||||
// we reset transformation of all instances and volumes,
|
||||
// except for translation and Z-rotation on instances, which are preserved
|
||||
// in the transformation matrix and not applied to the mesh transform.
|
||||
|
||||
// const auto instance_matrix = instances[instance]->get_matrix(true);
|
||||
const auto instance_matrix = Geometry::assemble_transform(
|
||||
Vec3d::Zero(), // don't apply offset
|
||||
instances[instance]->get_rotation(), // BBS: keep Z-rotation
|
||||
instances[instance]->get_scaling_factor(),
|
||||
instances[instance]->get_mirror()
|
||||
);
|
||||
|
||||
for (ModelVolume* volume : volumes) {
|
||||
const auto volume_matrix = volume->get_matrix();
|
||||
|
||||
volume->supported_facets.reset();
|
||||
volume->seam_facets.reset();
|
||||
|
||||
if (!volume->is_model_part()) {
|
||||
// Modifiers are not cut, but we still need to add the instance transformation
|
||||
// to the modifier volume transformation to preserve their shape properly.
|
||||
volume->set_transformation(Geometry::Transformation(instance_matrix * volume_matrix));
|
||||
upper->add_volume(*volume);
|
||||
}
|
||||
else if (!volume->mesh().empty()) {
|
||||
// Transform the mesh by the combined transformation matrix.
|
||||
// Flip the triangles in case the composite transformation is left handed.
|
||||
TriangleMesh mesh(volume->mesh());
|
||||
mesh.transform(instance_matrix * volume_matrix, true);
|
||||
volume->reset_mesh();
|
||||
|
||||
auto mesh_segments = MeshBoolean::cgal::segment(mesh, smoothing_alpha, segment_number);
|
||||
|
||||
|
||||
// Reset volume transformation except for offset
|
||||
const Vec3d offset = volume->get_offset();
|
||||
volume->set_transformation(Geometry::Transformation());
|
||||
volume->set_offset(offset);
|
||||
|
||||
unsigned int extruder_counter = 0;
|
||||
for (int idx=0;idx<mesh_segments.size();idx++)
|
||||
{
|
||||
auto& mesh_segment = mesh_segments[idx];
|
||||
|
||||
if (mesh_segment.facets_count() > 0) {
|
||||
ModelVolume* vol = upper->add_volume(mesh_segment);
|
||||
vol->name = volume->name.substr(0, volume->name.find_last_of('.')) + "_" + std::to_string(idx);
|
||||
// Don't copy the config's ID.
|
||||
vol->config.assign_config(volume->config);
|
||||
#if 0
|
||||
assert(vol->config.id().valid());
|
||||
assert(vol->config.id() != volume->config.id());
|
||||
vol->set_material(volume->material_id(), *volume->material());
|
||||
#else
|
||||
vol->config.set("extruder", auto_extruder_id(max_extruders, extruder_counter));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ModelObjectPtrs res;
|
||||
|
||||
if (upper->volumes.size() > 0) {
|
||||
upper->invalidate_bounding_box();
|
||||
|
||||
// Reset instance transformation except offset and Z-rotation
|
||||
for (size_t i = 0; i < instances.size(); i++) {
|
||||
auto& instance = upper->instances[i];
|
||||
const Vec3d offset = instance->get_offset();
|
||||
// BBS
|
||||
//const double rot_z = instance->get_rotation()(2);
|
||||
|
||||
instance->set_transformation(Geometry::Transformation());
|
||||
instance->set_offset(offset);
|
||||
// BBS
|
||||
//instance->set_rotation(Vec3d(0.0, 0.0, rot_z));
|
||||
}
|
||||
|
||||
res.push_back(upper);
|
||||
}
|
||||
|
||||
BOOST_LOG_TRIVIAL(trace) << "ModelObject::segment - end";
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void ModelObject::split(ModelObjectPtrs* new_objects)
|
||||
{
|
||||
std::vector<TriangleMesh> all_meshes;
|
||||
|
@ -2801,35 +2332,6 @@ bool ModelVolume::is_splittable() const
|
|||
return m_is_splittable == 1;
|
||||
}
|
||||
|
||||
void ModelVolume::apply_tolerance()
|
||||
{
|
||||
assert(cut_info.is_connector);
|
||||
if (!cut_info.is_processed)
|
||||
return;
|
||||
|
||||
Vec3d sf = get_scaling_factor();
|
||||
// make a "hole" wider
|
||||
double size_scale = 1.f;
|
||||
if (abs(cut_info.radius - 0) < EPSILON) // For compatibility with old files
|
||||
size_scale = 1.f + double(cut_info.radius_tolerance);
|
||||
else
|
||||
size_scale = (double(cut_info.radius) + double(cut_info.radius_tolerance)) / double(cut_info.radius);
|
||||
|
||||
sf[X] *= size_scale;
|
||||
sf[Y] *= size_scale;
|
||||
|
||||
// make a "hole" dipper
|
||||
double height_scale = 1.f;
|
||||
if (abs(cut_info.height - 0) < EPSILON) // For compatibility with old files
|
||||
height_scale = 1.f + double(cut_info.height_tolerance);
|
||||
else
|
||||
height_scale = (double(cut_info.height) + double(cut_info.height_tolerance)) / double(cut_info.height);
|
||||
|
||||
sf[Z] *= height_scale;
|
||||
|
||||
set_scaling_factor(sf);
|
||||
}
|
||||
|
||||
// BBS
|
||||
std::vector<int> ModelVolume::get_extruders() const
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue