New layout:

1. PreferencesDialog: When "Cancel" is selected, don't close the PreferencesDialog, just revert layout mode selection
2. For the tooltip of "Switch to Settings" added information about shortcuts
3. Shortcuts for the switching between tabs work from Settings Dialog now
4. Fixed the collapse button show after preference's change
This commit is contained in:
YuSanka 2020-05-05 17:23:58 +02:00
parent 43be7a51aa
commit 181203c2c7
7 changed files with 69 additions and 24 deletions

View file

@ -4422,6 +4422,16 @@ void GLCanvas3D::msw_rescale()
m_warning_texture.msw_rescale(*this);
}
void GLCanvas3D::update_tooltip_for_settings_item_in_main_toolbar()
{
std::string new_tooltip = _u8L("Switch to Settings") +
"\n" + "[" + GUI::shortkey_ctrl_prefix() + "2] - " + _u8L("Print Settings Tab") +
"\n" + "[" + GUI::shortkey_ctrl_prefix() + "3] - " + (m_process->current_printer_technology() == ptFFF ? _u8L("Filament Settings Tab") : _u8L("Material Settings Tab")) +
"\n" + "[" + GUI::shortkey_ctrl_prefix() + "4] - " + _u8L("Printer Settings Tab") ;
m_main_toolbar.set_tooltip(get_main_toolbar_item_id("settings"), new_tooltip);
}
bool GLCanvas3D::has_toolpaths_to_export() const
{
return m_volumes.has_toolpaths_to_export();
@ -5067,7 +5077,9 @@ bool GLCanvas3D::_init_main_toolbar()
item.name = "settings";
item.icon_filename = "cog.svg";
item.tooltip = _utf8(L("Switch to Settings"));
item.tooltip = _u8L("Switch to Settings") + "\n" + "[" + GUI::shortkey_ctrl_prefix() + "2] - " + _u8L("Print Settings Tab") +
"\n" + "[" + GUI::shortkey_ctrl_prefix() + "3] - " + (m_process->current_printer_technology() == ptFFF ? _u8L("Filament Settings Tab") : _u8L("Material Settings Tab")) +
"\n" + "[" + GUI::shortkey_ctrl_prefix() + "4] - " + _u8L("Printer Settings Tab") ;
item.sprite_id = 10;
item.enabling_callback = GLToolbarItem::Default_Enabling_Callback;
item.visibility_callback = [this]() { return wxGetApp().app_config->get("old_settings_layout_mode") != "1"; };
@ -5239,7 +5251,7 @@ bool GLCanvas3D::_init_view_toolbar()
bool GLCanvas3D::_init_collapse_toolbar()
{
if (!m_collapse_toolbar.is_enabled())
if (!m_collapse_toolbar.is_enabled() && m_collapse_toolbar.get_items_count() > 0)
return true;
BackgroundTexture::Metadata background_data;