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WIP Undo / Redo : serialization / deserialization of object selection.
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commit
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6 changed files with 85 additions and 58 deletions
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@ -1645,6 +1645,7 @@ private:
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void update_fff_scene();
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void update_sla_scene();
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void update_after_undo_redo();
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// path to project file stored with no extension
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wxString m_project_filename;
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@ -3497,22 +3498,26 @@ void Plater::priv::show_action_buttons(const bool is_ready_to_slice) const
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void Plater::priv::undo()
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{
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if (this->undo_redo_stack.undo(model, const_cast<GUI::Selection&>(view3D->get_canvas3d()->get_selection()))) {
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this->update(false);
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//YS_FIXME update obj_list from the deserialized model (maybe store ObjectIDs into the tree?)
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// wxGetApp().obj_list()->update_selections();
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// selection_changed();
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}
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if (this->undo_redo_stack.undo(model))
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this->update_after_undo_redo();
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}
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void Plater::priv::redo()
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{
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if (this->undo_redo_stack.redo(model, const_cast<GUI::Selection&>(view3D->get_canvas3d()->get_selection()))) {
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this->update(false);
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//YS_FIXME update obj_list from the deserialized model (maybe store ObjectIDs into the tree?)
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if (this->undo_redo_stack.redo(model))
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this->update_after_undo_redo();
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}
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void Plater::priv::update_after_undo_redo()
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{
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this->view3D->get_canvas3d()->get_selection().clear();
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this->update(false); // update volumes from the deserializd model
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//YS_FIXME update obj_list from the deserialized model (maybe store ObjectIDs into the tree?) (no selections at this point of time)
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this->view3D->get_canvas3d()->get_selection().set_deserialized(GUI::Selection::EMode(this->undo_redo_stack.selection_deserialized().mode), this->undo_redo_stack.selection_deserialized().volumes_and_instances);
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// wxGetApp().obj_list()->update_selections();
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// selection_changed();
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}
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//FIXME what about the state of the manipulators?
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//FIXME what about the focus? Cursor in the side panel?
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}
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void Sidebar::set_btn_label(const ActionButtonType btn_type, const wxString& label) const
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