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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-12 17:27:52 -06:00
Fix concave hull having holes.
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parent
a6a7303e25
commit
175b6fd9f5
6 changed files with 292 additions and 201 deletions
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@ -1,6 +1,7 @@
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#include "SLAPad.hpp"
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#include "SLABoilerPlate.hpp"
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#include "SLASpatIndex.hpp"
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#include "ConcaveHull.hpp"
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#include "boost/log/trivial.hpp"
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#include "SLABoostAdapter.hpp"
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@ -206,36 +207,6 @@ Contour3D inline straight_walls(const Polygon &plate,
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return walls(plate, plate, lo_z, hi_z, .0 /*offset_diff*/, thr);
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}
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// As it shows, the current offset_ex in ClipperUtils hangs if used in jtRound
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// mode
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ClipperLib::Paths fast_offset(const ClipperLib::Paths &paths,
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coord_t delta,
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ClipperLib::JoinType jointype)
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{
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using ClipperLib::ClipperOffset;
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using ClipperLib::etClosedPolygon;
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using ClipperLib::Paths;
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using ClipperLib::Path;
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ClipperOffset offs;
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offs.ArcTolerance = scaled<double>(0.01);
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for (auto &p : paths)
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// If the input is not at least a triangle, we can not do this algorithm
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if(p.size() < 3) {
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BOOST_LOG_TRIVIAL(error) << "Invalid geometry for offsetting!";
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return {};
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}
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offs.AddPaths(paths, jointype, etClosedPolygon);
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Paths result;
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offs.Execute(result, static_cast<double>(delta));
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return result;
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}
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// Function to cut tiny connector cavities for a given polygon. The input poly
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// will be offsetted by "padding" and small rectangle shaped cavities will be
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// inserted along the perimeter in every "stride" distance. The stick rectangles
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@ -322,158 +293,15 @@ ExPolygons breakstick_holes(const ExPolygons &input, Args...args)
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return ret;
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}
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/// A fake concave hull that is constructed by connecting separate shapes
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/// with explicit bridges. Bridges are generated from each shape's centroid
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/// to the center of the "scene" which is the centroid calculated from the shape
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/// centroids (a star is created...)
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class ConcaveHull {
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Polygons m_polys;
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static inline coord_t get_waffle_offset(const PadConfig &c)
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{
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return scaled(c.brim_size_mm + c.wing_distance());
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}
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Point centroid(const Points& pp) const
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{
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Point c;
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switch(pp.size()) {
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case 0: break;
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case 1: c = pp.front(); break;
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case 2: c = (pp[0] + pp[1]) / 2; break;
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default: {
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auto MAX = std::numeric_limits<Point::coord_type>::max();
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auto MIN = std::numeric_limits<Point::coord_type>::min();
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Point min = {MAX, MAX}, max = {MIN, MIN};
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for(auto& p : pp) {
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if(p(0) < min(0)) min(0) = p(0);
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if(p(1) < min(1)) min(1) = p(1);
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if(p(0) > max(0)) max(0) = p(0);
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if(p(1) > max(1)) max(1) = p(1);
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}
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c(0) = min(0) + (max(0) - min(0)) / 2;
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c(1) = min(1) + (max(1) - min(1)) / 2;
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break;
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}
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}
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return c;
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}
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inline Point centroid(const Polygon &poly) const { return poly.centroid(); }
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Points calculate_centroids() const
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{
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// We get the centroids of all the islands in the 2D slice
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Points centroids = reserve_vector<Point>(m_polys.size());
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std::transform(m_polys.begin(), m_polys.end(),
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std::back_inserter(centroids),
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[this](const Polygon &poly) { return centroid(poly); });
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return centroids;
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}
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void merge_polygons() { m_polys = union_(m_polys); }
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void add_connector_rectangles(const Points ¢roids,
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coord_t max_dist,
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ThrowOnCancel thr)
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{
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namespace bgi = boost::geometry::index;
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using PointIndexElement = std::pair<Point, unsigned>;
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using PointIndex = bgi::rtree<PointIndexElement, bgi::rstar<16, 4>>;
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// Centroid of the centroids of islands. This is where the additional
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// connector sticks are routed.
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Point cc = centroid(centroids);
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PointIndex ctrindex;
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unsigned idx = 0;
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for(const Point &ct : centroids)
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ctrindex.insert(std::make_pair(ct, idx++));
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m_polys.reserve(m_polys.size() + centroids.size());
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idx = 0;
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for (const Point &c : centroids) {
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thr();
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double dx = c.x() - cc.x(), dy = c.y() - cc.y();
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double l = std::sqrt(dx * dx + dy * dy);
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double nx = dx / l, ny = dy / l;
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const Point &ct = centroids[idx];
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std::vector<PointIndexElement> result;
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ctrindex.query(bgi::nearest(ct, 2), std::back_inserter(result));
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double dist = max_dist;
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for (const PointIndexElement &el : result)
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if (el.second != idx) {
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dist = Line(el.first, ct).length();
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break;
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}
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idx++;
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if (dist >= max_dist) return;
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Polygon r;
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r.points.reserve(3);
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r.points.emplace_back(cc);
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Point d(scaled(nx), scaled(ny));
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r.points.emplace_back(c + Point(-d.y(), d.x()));
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r.points.emplace_back(c + Point(d.y(), -d.x()));
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offset(r, scaled<float>(1.));
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m_polys.emplace_back(r);
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}
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}
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public:
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ConcaveHull(const ExPolygons& polys, double merge_dist, ThrowOnCancel thr)
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: ConcaveHull{to_polygons(polys), merge_dist, thr} {}
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ConcaveHull(const Polygons& polys, double mergedist, ThrowOnCancel thr)
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{
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if(polys.empty()) return;
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m_polys = polys;
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merge_polygons();
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if(m_polys.size() == 1) return;
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Points centroids = calculate_centroids();
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add_connector_rectangles(centroids, scaled(mergedist), thr);
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merge_polygons();
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}
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// const Polygons & polygons() const { return m_polys; }
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ExPolygons to_expolygons() const
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{
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auto ret = reserve_vector<ExPolygon>(m_polys.size());
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for (const Polygon &p : m_polys) ret.emplace_back(ExPolygon(p));
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return ret;
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}
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void offset_waffle_style(coord_t delta) {
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ClipperLib::Paths paths = Slic3rMultiPoints_to_ClipperPaths(m_polys);
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paths = fast_offset(paths, 2 * delta, ClipperLib::jtRound);
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paths = fast_offset(paths, -delta, ClipperLib::jtRound);
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m_polys = ClipperPaths_to_Slic3rPolygons(paths);
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}
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static inline coord_t get_waffle_offset(const PadConfig &c)
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{
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return scaled(c.brim_size_mm + c.wing_distance());
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}
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static inline double get_merge_distance(const PadConfig &c)
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{
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return 2. * (1.8 * c.wall_thickness_mm) + c.max_merge_dist_mm;
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}
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};
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static inline double get_merge_distance(const PadConfig &c)
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{
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return 2. * (1.8 * c.wall_thickness_mm) + c.max_merge_dist_mm;
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}
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// Part of the pad configuration that is used for 3D geometry generation
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struct PadConfig3D {
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@ -591,7 +419,7 @@ public:
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scaled<float>(cfg.embed_object.object_gap_mm),
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ClipperLib::jtMiter, 1);
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ConcaveHull fullcvh =
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ExPolygons fullcvh =
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wafflized_concave_hull(support_blueprint, model_bp_offs, cfg, thr);
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auto model_bp_sticks =
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@ -600,7 +428,7 @@ public:
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cfg.embed_object.stick_width_mm,
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cfg.embed_object.stick_penetration_mm);
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ExPolygons fullpad = diff_ex(fullcvh.to_expolygons(), model_bp_sticks);
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ExPolygons fullpad = diff_ex(fullcvh, model_bp_sticks);
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remove_redundant_parts(fullpad);
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@ -619,7 +447,7 @@ private:
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// Create the wafflized pad around all object in the scene. This pad doesnt
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// have any holes yet.
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ConcaveHull wafflized_concave_hull(const ExPolygons &supp_bp,
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ExPolygons wafflized_concave_hull(const ExPolygons &supp_bp,
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const ExPolygons &model_bp,
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const PadConfig &cfg,
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ThrowOnCancel thr)
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@ -629,10 +457,8 @@ private:
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for (auto &ep : supp_bp) allin.emplace_back(ep.contour);
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for (auto &ep : model_bp) allin.emplace_back(ep.contour);
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ConcaveHull ret{allin, ConcaveHull::get_merge_distance(cfg), thr};
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ret.offset_waffle_style(ConcaveHull::get_waffle_offset(cfg));
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return ret;
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ConcaveHull cchull{allin, get_merge_distance(cfg), thr};
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return offset_waffle_style_ex(cchull, get_waffle_offset(cfg));
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}
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// To remove parts of the pad skeleton which do not host any supports
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@ -663,10 +489,9 @@ public:
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for (auto &ep : support_blueprint) outer.emplace_back(ep.contour);
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for (auto &ep : model_blueprint) outer.emplace_back(ep.contour);
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ConcaveHull ochull{outer, ConcaveHull::get_merge_distance(cfg), thr};
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ConcaveHull ochull{outer, get_merge_distance(cfg), thr};
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ochull.offset_waffle_style(ConcaveHull::get_waffle_offset(cfg));
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outer = ochull.to_expolygons();
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outer = offset_waffle_style_ex(ochull, get_waffle_offset(cfg));
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}
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};
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@ -861,7 +686,7 @@ std::string PadConfig::validate() const
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if (brim_size_mm < MIN_BRIM_SIZE_MM ||
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bottom_offset() > brim_size_mm + wing_distance() ||
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ConcaveHull::get_waffle_offset(*this) <= MIN_BRIM_SIZE_MM)
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get_waffle_offset(*this) <= MIN_BRIM_SIZE_MM)
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return L("Pad brim size is too small for the current configuration.");
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return "";
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