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https://github.com/SoftFever/OrcaSlicer.git
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GCodeViewer -> Completed implementation of slider for sequential view
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c49f46d904
commit
163fbec8c8
4 changed files with 136 additions and 64 deletions
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@ -222,9 +222,14 @@ public:
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void init_shader();
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};
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unsigned int first{ 0 };
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unsigned int last{ 0 };
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unsigned int current{ 0 };
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struct Endpoints
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{
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unsigned int first{ 0 };
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unsigned int last{ 0 };
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};
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Endpoints endpoints;
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Endpoints current;
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Vec3f current_position{ Vec3f::Zero() };
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Marker marker;
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};
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@ -285,7 +290,12 @@ public:
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const std::vector<double>& get_layers_zs() const { return m_layers_zs; };
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const SequentialView& get_sequential_view() const { return m_sequential_view; }
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void update_sequential_view_current(unsigned int low, unsigned int high) { m_sequential_view.current = high; refresh_render_paths(true); }
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void update_sequential_view_current(unsigned int first, unsigned int last)
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{
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m_sequential_view.current.first = first;
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m_sequential_view.current.last = last;
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refresh_render_paths(true, true);
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}
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EViewType get_view_type() const { return m_view_type; }
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void set_view_type(EViewType type) {
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@ -310,7 +320,7 @@ private:
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bool init_shaders();
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void load_toolpaths(const GCodeProcessor::Result& gcode_result);
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void load_shells(const Print& print, bool initialized);
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void refresh_render_paths(bool keep_sequential_current) const;
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void refresh_render_paths(bool keep_sequential_current_first, bool keep_sequential_current_last) const;
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void render_toolpaths() const;
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void render_shells() const;
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void render_legend() const;
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